Weapon pipe bomb: Difference between revisions

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m (→‎See also: Unicodifying, replaced: See Also → See also)
m (Classifying as model entity)
 
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{{stub}}
{{ent not in fgd|nolink=1}}
{{ent not in fgd|nolink=1}}
{{CD2|CPipeBomb}}
{{CD2|CPipeBomb}}
{{this is a|name=weapon_pipe_bomb|e0|series=Left 4 Dead}} Held pipe bomb
{{this is a|model entity|name=weapon_pipe_bomb|series=Left 4 Dead}} Held pipe bomb. Spawns {{ent|pipe_bomb_projectile}} when thrown. For pipe bomb spawn points use {{ent|weapon_pipe_bomb_spawn}} or {{ent|weapon_item_spawn}}.


== See also ==
== See also ==
* [[weapon_pipe_bomb_spawn]]
* {{ent|weapon_pipe_bomb_spawn}}
* [[pipe_bomb_projectile]]
* {{ent|weapon_item_spawn}}
* [[weapon_basecsgrenade]]
* {{ent|pipe_bomb_projectile}}
* {{ent|weapon_molotov_(Left_4_Dead_series)|alt=weapon_molotov}}
* {{ent|weapon_vomitjar}}
* {{ent|weapon_basecsgrenade}}

Latest revision as of 04:55, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ class hierarchy
CPipeBomb
CBaseCSGrenade
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

weapon_pipe_bomb is a model entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. Held pipe bomb. Spawns pipe_bomb_projectile when thrown. For pipe bomb spawn points use weapon_pipe_bomb_spawn or weapon_item_spawn.

See also