Creating a Curved Hallway: Difference between revisions
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Note:It is recommended that you familiarize yourself with the Hammer Arch Properties page before continuing.
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The Hammer [[Hammer Arch Properties|Arch tool]] can create smooth room transitions and break up an otherwise "blocky" design. This tutorial will cover an easy curved hallway. | The Hammer [[Hammer Arch Properties|Arch tool]] can create smooth room transitions and break up an otherwise "blocky" design. This tutorial will cover an easy curved hallway. | ||
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# Change ''Wall Width'' to 8 and ''Add Height'' should be -16. Using a negative value tells the Arch tool to go in a downward direction. | # Change ''Wall Width'' to 8 and ''Add Height'' should be -16. Using a negative value tells the Arch tool to go in a downward direction. | ||
[[File:curvedhalls12.png|thumb|600px|center|An elevated curved hallway. The wall texture was changed to a seamless concrete material to make the transitioned walls appear smoother. The outer wall is hidden to show the finished product.]] | [[File:curvedhalls12.png|thumb|600px|center|An elevated curved hallway. The wall texture was changed to a seamless concrete material to make the transitioned walls appear smoother. The outer wall is hidden to show the finished product.]] | ||
[[Category:Level Design]] | |||
[[Category:Tutorials]] |
Latest revision as of 06:03, 12 July 2024
The Hammer Arch tool can create smooth room transitions and break up an otherwise "blocky" design. This tutorial will cover an easy curved hallway.

- In this example, there are two sets of brushes. Two 16-unit wide walls measuring 512 units in length meet at a corner (irrelevant; the corner is clipped to retain the brush length.) The floor matches the length and is 128 units wide.
Standard curve
- Clip both brushes in half at their central point using their helpers (X) and remove the corners. This will leave the brushes measuring 256 units in length.
- Press ⇧ Shift+B or select the Block tool
, and select arch from the Objects drop-down box in the Objects bar.
- While one of the walls are selected, begin dragging from one outermost corner to the other outermost corner.
- Press ↵ Enter to open the Arch Properties window.
- Change Wall Width to half the width of the walls (if the walls are 16 units wide, enter 8). Change Number of Sides accordingly: large numbers = smoother, yet many brushes; smaller numbers = blocky, yet fewer brushes. Change Arc to 90, as this is only a 90 degree hallway. Change Start Angle to 90. This determines where the arch will begin. Leave Add Height alone for now. Click Preview to see the result of the input.
- Press ↵ Enter to create the wall. It will be created nearby, so click and drag the curved wall and place it into position.
- Now move on to the floor. Follow the same steps as above, selecting a floor with ⇧ Shift+S or selecting the Selection tool
, then the block tool. Click and drag starting at the outermost corners
- Press ↵ Enter to open the Arch Properties window again.
- Change Wall Width to half the width of the floor (128 units wide: 128 / 2 = 64).
- Press ↵ Enter to create the floor and drag it into position.
- Now move on to the inner curved wall. To make it easier, select one wall and, while holding ⇧ Shift, drag and drop it on the other side of the floor to create a new wall. Then follow the same steps as above.
- Press ↵ Enter to create the inner wall and drag it into position.
- To make things easier, select the curved floor and, while holding ⇧ Shift, move it up to and drop it to create the curved ceiling.
Elevated curve
- Begin with step 1 of the Standard curve tutorial above. Halve the brushes at 256 units in length. In this tutorial, the top right set of brushes will be elevated (Z-axis) 128 units.
- Select the outer wall of the top right set of brushes and, same as before--yet opposite direction, drag from the outermost corner of the upper wall to the outermost corner of the lower wall.
- Press ↵ Enter to open the Arch Properties window.
- Change Wall Width to 8 and Add Height should be -16. Using a negative value tells the Arch tool to go in a downward direction.