Grenade beam: Difference between revisions

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{{lang|Grenade_beam}}{{ent not in fgd}}
{{LanguageBar}}
{{ent not in fgd}}
{{CD|CGrenadeBeam|file1=grenade_beam.cpp}}
[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|.]]
[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|.]]
{{this is a|e0|series=Half-Life 2|name=grenade_beam}} This is the grenade created and not included in game launch.  It is not affected by the gravity gun. which emits a {{ent|grenade_beam_chaser}} which follows with beams.  
{{this is a|model entity|game=Half-Life 2 series|name=grenade_beam}} This is the grenade created and not included in game launch.  It is not affected by the gravity gun. which emits a {{ent|grenade_beam_chaser}} which follows with beams.  
 
{{code class|CGrenadeBeam|grenade_beam.cpp}}


==ConVars/Commands==
==ConVars/Commands==
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==FGD code==
==FGD code==
{{todo}}<!--Hoping to get Ficool's FGD base classes for this. -Pinsplash -->
{{todo}}
 
==Keyvalues==
{{KV BaseAnimating|base=1}}
{{KV BaseEntity|base=1}}
 
==Inputs==
{{I BaseAnimating}}
{{I BaseEntity|prel4d=1|base=1}}
 
==Outputs==
{{O BaseAnimating}}
{{O BaseEntity}}


[[Category:Half-Life 2 Weapons]]
[[Category:Half-Life 2 Weapons]]

Latest revision as of 18:06, 1 June 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CGrenadeBeam
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ grenade_beam.cpp
.

grenade_beam is a model entity available in Half-Life 2 series Half-Life 2 series. This is the grenade created and not included in game launch. It is not affected by the gravity gun. which emits a grenade_beam_chaser which follows with beams.

ConVars/Commands

Cvar/Command Parameters or default value Descriptor Effect

FGD code

[Todo]