Tf viewmodel: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Classifying as model entity)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{this is a|e0|game=tf2|name=tf_viewmodel}}
{{LanguageBar}}
{{Ent not in fgd}}
{{CD|CTFViewModel|file1=tf_viewmodel.cpp}}
{{this is a|model entity|game=Team Fortress 2|name=tf_viewmodel}}


{{code class|CTFViewModel|tf_viewmodel.cpp}}
==Entity Description==
This entity is used for the player's viewmodel.
This entity is used for the player's viewmodel.


==Keyvalues==
== Keyvalues ==
{{KV BaseEntity|base=1}}
{{KV Targetname}}
 
==Inputs==
{{I BaseEntity|base=1}}
 
==Outputs==
{{O BaseEntity}}

Latest revision as of 04:35, 19 May 2025

English (en)Translate (Translate)
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CTFViewModel
CBaseViewModel
CBaseAnimating
CBaseEntity
C++ tf_viewmodel.cpp

tf_viewmodel is a model entity available in Team Fortress 2 Team Fortress 2.

This entity is used for the player's viewmodel.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities