Ammo 556mm box: Difference between revisions

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m (This is a -> Css point. Category is included. KV/I/O Targetname -> BaseEntity)
m (Classifying as model entity)
 
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{{ent not in fgd}}
{{ent not in fgd}}
{{css point|ammo_556mm_box}}
{{CD|CItemAmmo556MM_BOX|nolink=1|file1=item_ammo.cpp}}
It is an invisible ammunition entity for [[weapon_m249]].
{{this is a|model entity|name=ammo_556mm_box|game=Counter-Strike: Source}}
==Keyvalues==
It is an invisible ammunition entity for {{ent|weapon_m249}}.
{{KV BaseEntity|base=1}}
 
==Inputs==
== Keyvalues ==
{{I BaseEntity|base=1}}
{{KV Targetname}}
==Outputs==
{{O BaseEntity}}

Latest revision as of 04:28, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmo556MM_BOX
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_556mm_box is a model entity available in Counter-Strike: Source Counter-Strike: Source. It is an invisible ammunition entity for weapon_m249.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities