Deathmatch Classic.rad: Difference between revisions
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Important:Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.
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[[RAD file]]s for various vanilla {{dmc|4}} maps.<br> | [[RAD file]]s for various vanilla {{dmc|4}} maps.<br> | ||
Some of the maps may have also been compiled using one of the default lights.rad from the {{hlsdk|4}}, see [[Lights.rad/Half-Life SDK]]. | Some of the maps may have also been compiled using one of the default lights.rad from the {{hlsdk|4}}, see [[Lights.rad/Half-Life SDK]]. | ||
{{modernImportant|Due to changes in modern compilers, brightness values will not be a 1:1 match for the original | {{modernImportant|Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.}} | ||
== dcdm5 == | == dcdm5 == | ||
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c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 200 130 300 | !dmclva 255 200 130 300 | ||
Line 165: | Line 165: | ||
c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 192 140 0 | !dmclva 255 192 140 0 | ||
Line 248: | Line 248: | ||
c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 192 140 0 | !dmclva 255 192 140 0 | ||
Line 331: | Line 331: | ||
c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 192 140 0 | !dmclva 255 192 140 0 | ||
Line 414: | Line 414: | ||
c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 192 140 0 | !dmclva 255 192 140 0 | ||
Line 497: | Line 497: | ||
c3a2_light 234 193 0 500 | c3a2_light 234 193 0 500 | ||
!radio 100 255 40 80 | !radio 100 255 40 80 | ||
scrolltoxic 100 255 40 80 | scrolltoxic 100 255 40 80 | ||
!dmclva 255 192 140 0 | !dmclva 255 192 140 0 | ||
dmcred 255 32 32 5 | dmcred 255 32 32 5 | ||
</nowiki>}} | </nowiki>}} | ||
[[Category:Deathmatch Classic]] | [[Category:Deathmatch Classic]] | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:RAD]] | [[Category:GoldSrc RAD files]] |
Latest revision as of 05:59, 28 July 2025
RAD files for various vanilla Deathmatch Classic maps.
Some of the maps may have also been compiled using one of the default lights.rad from the Half-Life SDK, see Lights.rad/Half-Life SDK.
