Hud timer (Vampire: The Masquerade – Bloodlines): Difference between revisions
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(Created page with "{{EntityTabs|hud_timer|vtmb = 1|source = 1|main = source}} {{Entity|hund_timer|type=point|game=Vampire The Masquerade - Bloodlines}} This is an countdown timer that shows on H...") |
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{{ | {{tabs|hud_timer|vtmb = 1|source = 1|main = source}} | ||
{{ | {{this is a|point entity|name=hud_timer|game=Vampire: The Masquerade – Bloodlines}} This is an countdown timer that shows on HUD and fires script when complete. | ||
== Key Values == | == Key Values == | ||
Line 18: | Line 18: | ||
== Inputs == | == Inputs == | ||
{{ | {{I|count_time|Set count time value.}} | ||
{{ | {{I|Kill|Removes this entity from the world.}} | ||
{{ | {{I|FadeOutKill|Fades entity during given time and then removes this from world.}} | ||
{{ | {{I|Hide|Hide timer indication.}} | ||
{{ | {{I|Show|Display timer on screen.}} | ||
{{ | {{I|PauseTimer|Pauses timer.}} | ||
{{ | {{I|StartTimer|Start timer.}} | ||
{{ | {{I|ResetTimer|Reset timer to initial state.}} | ||
{{ | {{I|RestartTimer|Restart timer.}} | ||
{{ | {{I|ScriptHide|Hide entity by specific python script.}} | ||
{{ | {{I|ScriptUnhide|Spawn entity by specific python script if it was hided.}} | ||
== Outputs == | == Outputs == | ||
{{ | {{O|OnTimerComplete|Fired when countdown complete.}} |
Latest revision as of 15:57, 2 May 2025
hud_timer
is a point entity available in Vampire: The Masquerade – Bloodlines. This is an countdown timer that shows on HUD and fires script when complete.
Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Hidden (StartHidden) <boolean>
- Don't spawn the entity while the script command didn't sent.[sic]
- Count Time (count_time) <integer>
- Countdowns to script execution.
- Count Type (count_type) <choices>
- Sets the countdown method
Value Description -1 (Default)[Clarify] 0 Type 0[Clarify] 1 Type 1[Clarify]
Inputs
- count_time
- Set count time value.
- Kill
- Removes this entity from the world.
- FadeOutKill
- Fades entity during given time and then removes this from world.
- Hide
- Hide timer indication.
- Show
- Display timer on screen.
- PauseTimer
- Pauses timer.
- StartTimer
- Start timer.
- ResetTimer
- Reset timer to initial state.
- RestartTimer
- Restart timer.
- ScriptHide
- Hide entity by specific python script.
- ScriptUnhide
- Spawn entity by specific python script if it was hided.
Outputs
- OnTimerComplete
- Fired when countdown complete.