Template:Archived Page History/BSPSource/en: Difference between revisions

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(Created page with "{{Language subpage}} {{Bspsource|4}} is a GUI map decompiler for Source games, written in Java. Based on VMEX, it converts BSP f...")
 
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{{Language subpage}}
{{APH|BSPSource}}
{{Bspsource|4}} is a GUI map decompiler for [[Source]] games, written in [[w:Java (programming language)|Java]].
 
Based on [[VMEX]], it converts [[BSP]] files into [[VMF]] ones that can be loaded in [[Hammer]]. It also includes numerous bug fixes over '''VMEX''' and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.
 
{{note|Due to technical reasons, decompiling maps doesn't accurately recreate their original '''VMF''' state, often presenting issues such as invalid geometry solids or misplaced [[Areaportal|areaportal]] brushes in the decompiled file.}}
:{{ModernWorkaround|Decompiling the file again or more times may generate better results, such as avoiding some of these issues.}}
{{note|Depending on the decompilation protection present in some community-made maps, the conversion may be more difficult to work with.}}
 
== External Links ==
* [https://github.com/ata4/bspsrc/releases BSPSource on GitHub]
* [https://www.java.com/download/ Java 8] (required in order to use BSPSource)

Latest revision as of 14:35, 18 August 2024

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