Category:Paranoia Level Design: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:PARANOIA Level Design}}
{{DISPLAYTITLE:PARANOIA Level Design}}
{{back|Half-Life SDK/Level Design}}
{{back|Category:GoldSrc Mods Level Design|GoldSrc Mods Level Design}}
__NOTOC__
__NOTOC__
This page contains articles relating specifically to level design for {{Paranoia}}[[Paranoia]].  
This page contains articles relating specifically to level design for {{Paranoia}}[[Paranoia]].  
Line 14: Line 14:
* [[Paranoia Map Design Theory]]
* [[Paranoia Map Design Theory]]


== General ==
==References==
* [[:Category:List of Paranoia entities|List of Paranoia entities]]
* [[List of Paranoia entities]]
::[[:Category:Paranoia entities|Paranoia entities (exists)]]
* [[:Category:Paranoia Sky List|Paranoia Sky List]]
* [[:Category:List of Paranoia maps|List of Paranoia maps]]


==Basic Elements ==
==Basic Elements ==
Line 62: Line 65:
[[Category:Level Design]]
[[Category:Level Design]]
[[Category:Paranoia]]
[[Category:Paranoia]]
[[Category:GoldSrc Mods Level Design]]

Latest revision as of 22:00, 9 September 2023

GoldSrc Mods Level Design

This page contains articles relating specifically to level design for ParanoiaParanoia.

Getting Started

References

Paranoia entities (exists)

Basic Elements

Tutorials

Additional Information

Forge Game Data

External Resources

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge ceased development and is no longer being developed.

Pages in category "Paranoia Level Design"

This category contains only the following page.