Rain settings (GoldSrc): Difference between revisions
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Warning:It must be present on the map where it should rain.
Tip:It is not necessary to change the radius - it is set quite optimally by default. Although if the map is "corridor" (lane), then it can be made smaller.
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{{entity | {{this is a|point entity|<!--sprite=1-->|name=rain_settings|engine=GoldSrc|game=Paranoia|game1=Cry of Fear|game2=Paranoia 2: Savior}} Which sets the global rain parameters for this map. The entity should be positioned at the height where the drops will spawn. | ||
{{ | {{warning|It must be present on the map where it should rain.}} | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Rain distance|intn=m_flDistance|integer|}} | |||
{{ | {{tip|It is not necessary to change the radius - it is set quite optimally by default. Although if the map is "corridor" (lane), then it can be made smaller.}} | ||
{{KV|Weather type|intn=m_iMode|choices|Type of precipitation}} | |||
:{| class=standard-table | |||
!| Value || Description | |||
|- | |||
| 0 || Rain | |||
|- | |||
| 1 || Snow | |||
|} | |||
[[Category:GoldSrc]] | [[Category:GoldSrc]] | ||
Latest revision as of 20:28, 17 May 2024
rain_settings
is a point entity available in Paranoia,
Cry of Fear, and
Paranoia 2: Savior. Which sets the global rain parameters for this map. The entity should be positioned at the height where the drops will spawn.

Keyvalues
- Rain distance (m_flDistance) <integer>

- Weather type (m_iMode) <choices>
- Type of precipitation
Value Description 0 Rain 1 Snow
Categories:
- Point entities
- Non-internal Paranoia entities
- Paranoia entities
- Paranoia point entities
- Non-internal Cry of Fear entities
- Cry of Fear entities
- Cry of Fear point entities
- Non-internal Paranoia 2: Savior entities
- Paranoia 2: Savior entities
- Paranoia 2: Savior point entities
- Non-internal GoldSrc base entities
- GoldSrc base entities
- GoldSrc base point entities
- GoldSrc