Latency: Difference between revisions

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Latency is simply the delay between an input and a response, in terms of computing. For example, you press a key in-game (the input), and your player moves forward (the response). There is a very small delay between you pressing the key and your character moving forward. That is latency. Latency is largely determined by your internet connection (if you're playing on a multiplayer server), and your computer's hardware.
Latency is simply the delay between an input and a response, in terms of computing. For example, you press a key in-game (the input), and your player moves forward (the response). There is a very small delay between you pressing the key and your character moving forward. That is latency. Latency is largely determined by your internet connection (if you're playing on a multiplayer server), and your computer's hardware.
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Latest revision as of 11:37, 10 April 2025

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January 2024

Latency is simply the delay between an input and a response, in terms of computing. For example, you press a key in-game (the input), and your player moves forward (the response). There is a very small delay between you pressing the key and your character moving forward. That is latency. Latency is largely determined by your internet connection (if you're playing on a multiplayer server), and your computer's hardware.


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