Redemption (Source): Difference between revisions
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{{ | {{ModStatus|status=Dead|engine=Source|download=}} | ||
Redemption is | {{HL2}} '''Redemption''' is a total conversion for [[Half-Life 2]] currently being developed by Steve Montgomery (AKA [[User:FlashJackson|FlashJackson]]). It is designed to be an expansion story for the story within [[Half-Life]] and [[Half-Life 2]]. | ||
Redemption is the story of a scientist named Paul who is captured by the soldiers about the time they start looking for [[Dr. Gordon Freeman]] in Half-Life. He is recruited (well forced actually) to infiltrate Sector E, where a group of scientists are protected by a security system that has already taken out two special forces teams. His job is to infiltrate Sector E and turn off the security system. | |||
The game will feature maps in both | Through some very interesting plot twists, Paul ends up stuck in Sector E for 12 years. When he wakes up, the world has changed, and now he must support a revolution in someplace called [[City 17]]. | ||
The game will feature maps in both [[Black Mesa Research Facility]] and City 17. It will focus on creating a good pace of creative problem solving and intense combat. New weapons and enemies will be introduced throughout the game. A few old ones will be re-introduced, like the [[Gluon Gun]] and [[Tau Cannon]]. Also, appearances from [[Dr. Isaac Kleiner|Kleiner]], [[G-Man]], [[Barney Calhoun|Barney]], and [[Alyx Vance|Alyx]] will mark key points in the game. | |||
Visit the website for more details. | Visit the website for more details. | ||
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[http://www.redemptionmod.com Redemption Mod Web Site] | [http://www.redemptionmod.com Redemption Mod Web Site] | ||
[[Category:Dead Mods]] | |||
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Latest revision as of 13:57, 3 June 2009
This mod for Source is no longer being developed.
Redemption is a total conversion for Half-Life 2 currently being developed by Steve Montgomery (AKA FlashJackson). It is designed to be an expansion story for the story within Half-Life and Half-Life 2.
Redemption is the story of a scientist named Paul who is captured by the soldiers about the time they start looking for Dr. Gordon Freeman in Half-Life. He is recruited (well forced actually) to infiltrate Sector E, where a group of scientists are protected by a security system that has already taken out two special forces teams. His job is to infiltrate Sector E and turn off the security system.
Through some very interesting plot twists, Paul ends up stuck in Sector E for 12 years. When he wakes up, the world has changed, and now he must support a revolution in someplace called City 17.
The game will feature maps in both Black Mesa Research Facility and City 17. It will focus on creating a good pace of creative problem solving and intense combat. New weapons and enemies will be introduced throughout the game. A few old ones will be re-introduced, like the Gluon Gun and Tau Cannon. Also, appearances from Kleiner, G-Man, Barney, and Alyx will mark key points in the game.
Visit the website for more details.
Right now, this mod is being worked on 100% by Steve Montgomery. The goal is to release the mod in chapters (or episodes) that can be completed in a reasonable time frame. Steve is maintaining a blog on the website as well as a tutorial section to share information he learns throughout the process.