Console Command List/E: Difference between revisions
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<noinclude>[[Category:Console commands|E]][[Category:Lists]][[Category:Lists of console commands and variables]]</noinclude> | |||
{| border="1" cellspacing="0" | {| border="1" cellspacing="0" | ||
|- style="position:-webkit-sticky; position:sticky; top:0; background-color: #262626;" | |- style="position:-webkit-sticky; position:sticky; top:0; background-color: #262626;" | ||
! Command !! Default !! Cheat? !! Help Text | ! Command !! Default !! Cheat? !! Help Text | ||
|- | |- | ||
|valign="top"|echo||||No||Echo text to console. | |valign="top"|[[echo]]||||No||Echo text to console. | ||
|- | |- | ||
|valign="top"|editdemo||||No||Edit a recorded demo file (.dem ) | |valign="top"|[[editdemo]]||||No||Edit a recorded demo file (.dem ) | ||
|- | |- | ||
|valign="top"| | |valign="top"|[[editor_toggle]]||||Yes||Disables the simulation and returns focus to the editor. | ||
|- | |- | ||
|valign="top"| | |valign="top"|[[endmovie]]||||No||Stop recording movie frames | ||
|- | |- | ||
|valign="top"|ent_absbox||||No||Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays | |valign="top"|[[english]]||1||No||If set to 1, running the english language set of assets | ||
|- | |||
|valign="top"|[[ent_absbox]]||||No||Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays | |||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_bbox||||No||Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays | |valign="top"|[[ent_bbox]]||||No||Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|[[ent_create]]||||No||Usage: | |valign="top"|[[ent_create]]||||No||Usage: ent_create <target> key value | ||
|- | |- | ||
|valign="top"|ent_debugkeys||0||No||None | |valign="top"|[[ent_debugkeys]]||0||No||None | ||
|- | |- | ||
|valign="top"|ent_dump||||No||Usage: ent_dump <entity name></pre> | |valign="top"|[[ent_dump]]||||No||Usage: ent_dump <entity name></pre> | ||
|- | |- | ||
|valign="top"|[[ent_fire]]||||No||Usage: | |valign="top"|[[ent_fire]]||||No||Usage: ent_fire <target> action value delay | ||
|- | |- | ||
|valign="top"|ent_info||||No||Usage: ent_info <class name></pre> | |valign="top"|[[ent_info]]||||No||Usage: ent_info <class name></pre> | ||
|- | |- | ||
|valign="top"|ent_messages||||No||Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives | |valign="top"|[[ent_messages]]||||No||Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_messages_draw||0||Yes||Visualizes all entity input/output activity | |valign="top"|[[ent_messages_draw]]||0||Yes||Visualizes all entity input/output activity | ||
|- | |- | ||
|valign="top"|ent_name||||No||None | |valign="top"|[[ent_name]]||||No||None | ||
|- | |- | ||
|valign="top"|ent_pause||||No||Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step' | |valign="top"|[[ent_pause]]||||No||Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step' | ||
|- | |- | ||
|valign="top"|ent_pivot||||No||Displays the pivot for the given entity(ies). (y=up=green, z=forward=blue, x=left=red) | |valign="top"|[[ent_pivot]]||||No||Displays the pivot for the given entity(ies). (y=up=green, z=forward=blue, x=left=red) | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_rbox||||No||Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays | |valign="top"|[[ent_rbox]]||||No||Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_remove||||No||Removes the given entity(s) | |valign="top"|[[ent_remove]]||||No||Removes the given entity(s) | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_remove_all||||No||Removes all entities of the specified type;Arguments: {entity_name} / {class_name} | |valign="top"|[[ent_remove_all]]||||No||Removes all entities of the specified type;Arguments: {entity_name} / {class_name} | ||
|- | |- | ||
|valign="top"|ent_setname||||No||Sets the targetname of the given entity(s) | |valign="top"|[[ent_setname]]||||No||Sets the targetname of the given entity(s) | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_show_response_criteria||||No||Print, to the console, an entity's current criteria set used to select responses | |valign="top"|[[ent_show_response_criteria]]||||No||Print, to the console, an entity's current criteria set used to select responses | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|ent_step||||No||When 'ent_pause' is set this will step through one waiting input / output message at a time | |valign="top"|[[ent_step]]||||No||When 'ent_pause' is set this will step through one waiting input / output message at a time | ||
|- | |- | ||
|valign="top"|ent_text||||No||Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text) | |valign="top"|[[ent_text]]||||No||Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text) | ||
;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ;Arguments: {entity_name} / {class_name} / no argument picks what player is looking at | ||
|- | |- | ||
|valign="top"|envmap||||No||None | |valign="top"|[[envmap]]||||No||None | ||
|- | |- | ||
|valign="top"|escape||||No||Escape key pressed | |valign="top"|[[escape]]||||No||Escape key pressed | ||
|- | |- | ||
|valign="top"|exec||||No||Executes a config in the 'cfg' directory. // exec config_default.cfg | |valign="top"|[[exec]]||||No||Executes a config in the 'cfg' directory. // exec config_default.cfg | ||
Config files in sub-directories can be accessed by specifying their location relative to the cfg directory. | Config files in sub-directories can be accessed by specifying their location relative to the cfg directory. | ||
;Example: exec otherConfigs/config1.cfg // Executes configuration file named "config1.cfg" found in the "cfg/otherConfigs/" directory | ;Example: exec otherConfigs/config1.cfg // Executes configuration file named "config1.cfg" found in the "cfg/otherConfigs/" directory | ||
|- | |- | ||
|valign="top"|exit||||No||Exit the engine | |valign="top"|[[exit]]||||No||Exit the engine | ||
|} | |} |
Latest revision as of 13:27, 22 June 2025
Command | Default | Cheat? | Help Text |
---|---|---|---|
echo | No | Echo text to console. | |
editdemo | No | Edit a recorded demo file (.dem ) | |
editor_toggle | Yes | Disables the simulation and returns focus to the editor. | |
endmovie | No | Stop recording movie frames | |
english | 1 | No | If set to 1, running the english language set of assets |
ent_absbox | No | Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays
| |
ent_bbox | No | Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays
| |
ent_create | No | Usage: ent_create <target> key value | |
ent_debugkeys | 0 | No | None |
ent_dump | No | Usage: ent_dump <entity name> | |
ent_fire | No | Usage: ent_fire <target> action value delay | |
ent_info | No | Usage: ent_info <class name> | |
ent_messages | No | Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives
| |
ent_messages_draw | 0 | Yes | Visualizes all entity input/output activity |
ent_name | No | None | |
ent_pause | No | Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step' | |
ent_pivot | No | Displays the pivot for the given entity(ies). (y=up=green, z=forward=blue, x=left=red)
| |
ent_rbox | No | Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays
| |
ent_remove | No | Removes the given entity(s)
| |
ent_remove_all | No | Removes all entities of the specified type;Arguments: {entity_name} / {class_name} | |
ent_setname | No | Sets the targetname of the given entity(s)
| |
ent_show_response_criteria | No | Print, to the console, an entity's current criteria set used to select responses
| |
ent_step | No | When 'ent_pause' is set this will step through one waiting input / output message at a time | |
ent_text | No | Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text)
| |
envmap | No | None | |
escape | No | Escape key pressed | |
exec | No | Executes a config in the 'cfg' directory. // exec config_default.cfg
Config files in sub-directories can be accessed by specifying their location relative to the cfg directory.
| |
exit | No | Exit the engine |