Sv turbophysics: Difference between revisions
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{{ | {{this is a|variable|name=sv_turbophysics}} | ||
This [[boolean]] [[ | This [[boolean]] [[cvar]] enables/disables turbophysics on the server. It's only on by default in {{dods|2}}. | ||
When '''sv_turbophysics''' is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic. | When '''sv_turbophysics''' is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic. | ||
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[[Category:Day of Defeat: Source]] | [[Category:Day of Defeat: Source]] | ||
Latest revision as of 14:10, 26 February 2025
sv_turbophysics
is a variable available in all Source games.
This boolean cvar enables/disables turbophysics on the server. It's only on by default in
Day of Defeat: Source.
When sv_turbophysics is non-zero, players can't move physics objects by touch. To move them in turbophysics mode, they must press the use key. This prevents collisions and as a result less CPU-power but physics behaviour will be less realistic.
Syntax: sv_turbophysics <boolean>