Category:Team Fortress Classic Level Design: Difference between revisions
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{{back|Half-Life SDK | {{LanguageBar}} | ||
{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | |||
{{TFC}} This page contains articles relating specifically to level design for {{TFC}}[[Team Fortress Classic]]. | {{TFC}} This page contains articles relating specifically to level design for {{TFC}}[[Team Fortress Classic]]. | ||
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:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | :* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | ||
* [[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]] | * [[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]] | ||
== General == | |||
*[[List of Team Fortress Classic entities]] | |||
*[[List of Team Fortress Classic skies]] | |||
==Tutorials== | ==Tutorials== | ||
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]] | *[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]] | ||
*[[Ammo pack (TFC)|Ammo pickups]] | *[[Ammo pack (TFC)|Ammo pickups]] | ||
*[[Create a invade and defend map for Team Fortress Classic]] | |||
*[[Create a territorial control map for Team Fortress Classic]] | |||
*[[Create a capture the flag map for Team Fortress Classic]] | |||
*[[Create a hunted map for Team Fortress Classic]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} |
Latest revision as of 21:30, 27 June 2025
This page contains articles relating specifically to level design for
Team Fortress Classic.
Getting StartedGeneralTutorials |
Additional InformationForge Game DataExternal ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Team Fortress Classic Level Design"
The following 2 pages are in this category, out of 2 total.