Prop dynamic create: Difference between revisions
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Note:this resupply locker will not animate itself ; all prop_dynamic's require external intervention to be activated.
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{{this is a|console command|name=prop_dynamic_create}} | |||
It's a cheat protected console command used to spawn a {{ent|prop_dynamic}} in-game. | |||
== Usage == | == Usage == | ||
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*: in {{tf2}}, will spawn a resupply locker where the player is aiming. | *: in {{tf2}}, will spawn a resupply locker where the player is aiming. | ||
{{Note|this resupply locker will not animate itself ; all {{ | {{Note|this resupply locker will not animate itself ; all {{ent|prop_dynamic}}'s require external intervention to be activated.}} | ||
== See also == | == See also == | ||
* {{Command|prop_physics_create}} | * {{Command|prop_physics_create}} | ||
* {{Command|ent_create}}, a console command that creates an entity of the given type where the player is looking. | * {{Command|ent_create}}, a console command that creates an entity of the given type where the player is looking. | ||
Latest revision as of 11:08, 1 July 2024
prop_dynamic_create is a console command available in all
Source games.
It's a cheat protected console command used to spawn a prop_dynamic in-game.
Usage
Its parameter is used in the form:
prop_dynamic_create <.mdl name>
Example
prop_dynamic_create props_gameplay/resupply_locker.mdl
See also
prop_physics_createent_create, a console command that creates an entity of the given type where the player is looking.