Rocket turret projectile: Difference between revisions

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(placing this directly in maps is not really recommended anymore)
m (Classifying as model entity)
 
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{{ent not in fgd|nolink=1|because=it is fired automatically by rocket turrets and can only be configured through code}}
{{ent not in fgd|nolink=1|because=it is fired automatically by rocket turrets and can only be configured through code}}
<br>
{{CD|CRocket_Turret_Projectile|file1=npc_rocket_turret.cpp}}
{{entity|type=e0|series=Portal|rocket_turret_projectile}} It is the rocket fired by [[npc_rocket_turret]].
{{this is a|model entity|name=rocket_turret_projectile|series=Portal}} It is the rocket fired by {{ent|npc_rocket_turret}}.


==Keyvalues==
==See also==
{{KV BaseEntity}}
* {{ent|npc_rocket_turret}}
{{KV RenderFields}}
{{KV BaseAnimating}}
 
==Inputs==
{{I RenderFields}}
 
 
==See Also==
* [[npc_rocket_turret]]

Latest revision as of 04:34, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is fired automatically by rocket turrets and can only be configured through code.
C++ Class hierarchy
CRocket_Turret_Projectile
CMissile
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ npc_rocket_turret.cpp

rocket_turret_projectile is a model entity available in Portal series Portal series. It is the rocket fired by npc_rocket_turret.

See also