Info target helicopter crash: Difference between revisions
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{{ | {{CD|CPointEntity|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/hl2/npc_attackchopper.cpp#L187 npc_attackchopper.cpp]|nolink=1}} | ||
{{ | {{This is a|point entity|sprite=info_target.png|name=info_target_helicopter_crash|game=Half-Life 2 series|game1=Portal|game2=Alien Swarm}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV Targetname}} | ||
==See | ==See also== | ||
*{{ent|info_target_gunshipcrash}}, an {{ent|npc_combinegunship}} counterpart. | *{{ent|info_target_gunshipcrash}}, an {{ent|npc_combinegunship}} counterpart. |
Latest revision as of 06:14, 17 September 2024


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CPointEntity |
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info_target_helicopter_crash
is a point entity available in Half-Life 2 series,
Portal, and
Alien Swarm. When an npc_helicopter is killed, it will attempt to crash at this point.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
See also
- info_target_gunshipcrash, an npc_combinegunship counterpart.