Strata Source engine branch: Difference between revisions

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(Created page with "{{Stub}} 500px|thumb|right|Chaos Initiative's logo The Chaos engine branch is a branch of the {{csgobranch|4}} with the {{portal2branch|4}}'s features p...")
 
m (The branch is just called "Strata Source")
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#REDIRECT [[Strata Source]]
[[File:Chaoslogo.png|500px|thumb|right|Chaos Initiative's logo]] The Chaos engine branch is a branch of the {{csgobranch|4}} with the {{portal2branch|4}}'s features ported, along with many major improvements to bring Source up to modern standards. Notable features include DX11 support, {{src13|4}} model support, Portal support, and more.
 
== Features ==
Feature list from Chaos Initiative's Wiki
*Native DirectX 11 renderer
*Panorama UI
*DXVK support on Linux for both DirectX 9 and 11
*64-bit support (32-bit support has been completely dropped)
*PBR shading
*CSM (Originally from CSGO)
*Backwards compatibility with BSP v19-20, as well as native BSP v21 support
*Backwards compatibiltiy with TF2/HL2 branch models
*webm video support, replacing older Bink videos
*Many improvements to Linux support
*Fully cross platform engine tools and utils
*Steam Audio
*Support for Portals and paint even in non-Portal based mods
*Many improvements to the Hammer level editor
*Many code quality improvements (Refactors, cleanup and C++20)
*Sentry crash report integration
 
== See Also ==
*[https://chaosinitiative.github.io/Wiki/ Chaos Initiative's Wiki]]

Latest revision as of 08:43, 25 May 2023

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