VTEST: Difference between revisions
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'''.vtest''' is a format of Source Engine test scripts. It is the same as [[CFG]]. | |||
'''.vtest''' is a format of Source Engine test scripts. It is the same as | |||
They can be used to run in-game tests or to automate processes without using .cfg files. | They can be used to run in-game tests or to automate processes without using .cfg files. | ||
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Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2. | Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2. | ||
[[Category:File formats]] | |||
[[Category:Source]] | |||
[[Category:Glossary]] | [[Category:Glossary]] | ||
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Latest revision as of 04:25, 6 January 2024
.vtest is a format of Source Engine test scripts. It is the same as CFG.
They can be used to run in-game tests or to automate processes without using .cfg files.
.vtest files must be placed in ModName\testscripts directory and can be runned by launching the engine with -testscript [filename]
command line argument (with .vtest extension).
Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2.