Tf weapon particle cannon: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{TF2 topicon}} | |||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{ | {{CD|CTFParticleCannon|file1=tf_weapon_particle_cannon.cpp}} | ||
{{this is a|model entity|name=tf_weapon_particle_cannon|game=Team Fortress 2}} | |||
==Entity Description== | ==Entity Description== | ||
The entity used for the {{tfwiki|Soldier|Soldier's}} primary weapon known as the {{tfwiki|Cow Mangler 5000}}. If this entity is spawned using <tt>ent_create tf_weapon_particle_cannon</tt>, it will not appear in-game. | The entity used for the {{tfwiki|Soldier|Soldier's}} primary weapon known as the {{tfwiki|Cow Mangler 5000}}. If this entity is spawned using <tt>ent_create tf_weapon_particle_cannon</tt>, it will not appear in-game. | ||
==Outputs== | ==Outputs== | ||
{{O Weapon}} | {{O Weapon}} |
Latest revision as of 04:35, 19 May 2025


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CTFParticleCannon |
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tf_weapon_particle_cannon
is a model entity available in Team Fortress 2.
Entity Description
The entity used for the Soldier's primary weapon known as the
Cow Mangler 5000. If this entity is spawned using ent_create tf_weapon_particle_cannon, it will not appear in-game.
Outputs
Weapon:
- OnNPCPickup
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.