Mapname.txt: Difference between revisions
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Warning:Mapname.txt previews have a 1036 character limit; any text after the 1036th character will be cut off!
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SirYodaJedi (talk | contribs) (→Counter-Strike: Source: so much for elaborate backstories) |
Thunder4ik (talk | contribs) m (Unicodifying, replaced: [[Image: → [[File: (2)) |
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{{lang|Mapname.txt}} | {{lang|Mapname.txt}}{{Delisted|csgo}} | ||
In {{css|4}} and {{csgo|4}}, one can ship the file <code><game>/maps/<mapname>.txt</code> with their [[BSP|map file]] to display custom text for that map. | |||
{{todo|So can other games, like {{dods|4}}, {{cs|4}}, {{czero|4}}, {{dod|4}}, etc.…}} | |||
__TOC__ | __TOC__ | ||
== | === {{css|4}} === | ||
[[ | {{back|Counter-Strike: Source Level Creation}} | ||
[[File:Css_mapname_txt_assault.jpg|thumb|500px|{{css}} The plain text in the file <code>cstrike/maps/cs_assault.txt</code> is shown before players choose a team.]] | |||
{{css}} The text in that file is displayed as plain text in the UI when choosing a team. See the screenshot on the right. | {{css}} The text in that file is displayed as plain text in the UI when choosing a team. See the screenshot on the right. | ||
{{warning|Mapname.txt previews have a 1036 character limit; any text after the 1036th character will be cut off!}} | {{warning|Mapname.txt previews have a 1036 character limit; any text after the 1036th character will be cut off!}} | ||
{{clr}} | {{clr}} | ||
== | === {{csgo|4}} === | ||
[[ | {{back|Counter-Strike: Global Offensive Level Creation}} | ||
[[File:csgoloadscreen.jpeg|thumb|500px|{{csgo}} An edited loading screen (2016). The content of the file <code>csgo/maps/de_testingmap.txt</code> is: | |||
<pre> | <pre> | ||
RULESHERE | RULESHERE | ||
Line 25: | Line 28: | ||
! Result (English) | ! Result (English) | ||
|- | |- | ||
| | | {{pre|COMMUNITYMAPCREDITS: | ||
any other text | any other text}} | ||
| Bomb Scenario Mission<br><br>''#SFUI_Rules_<gamemode>_Loading''<br><br><font color='#727272'>A community map created by:</font><br><font color='#ff9844'>any other text</font> | | Bomb Scenario Mission<br><br>''#SFUI_Rules_<gamemode>_Loading''<br><br><font color='#727272'>A community map created by:</font><br><font color='#ff9844'>any other text</font> | ||
|- | |- | ||
| | | {{pre|RULESHERE | ||
any other text | any other text}} | ||
| Bomb Scenario Mission<br><br>''#SFUI_Rules_<gamemode>_Loading''<br><br>any other text | | Bomb Scenario Mission<br><br>''#SFUI_Rules_<gamemode>_Loading''<br><br>any other text | ||
|- | |- | ||
| | | {{pre|any other text}} | ||
| Loading...any other text | | Loading...any other text | ||
|- | |- | ||
Line 44: | Line 47: | ||
* The key word <code>COMMUNITYMAPCREDITS:</code> or <code>RULESHERE</code> '''must''' be the first word of the text file to deliver the above result! | * The key word <code>COMMUNITYMAPCREDITS:</code> or <code>RULESHERE</code> '''must''' be the first word of the text file to deliver the above result! | ||
}} | }} | ||
[[Category:Counter-Strike: Global Offensive]] | |||
[[Category:Counter-Strike: Source]] | |||
[[Category:Plain text files]] |
Latest revision as of 11:11, 8 January 2024

This page documents information about a game or software,
Counter-Strike: Global Offensive, that is no longer available for purchase or download digitally.
It is covered here for historical and technical reference.

It is covered here for historical and technical reference.
In Counter-Strike: Source and
Counter-Strike: Global Offensive, one can ship the file
<game>/maps/<mapname>.txt
with their map file to display custom text for that map.
Todo: So can other games, like
Day of Defeat: Source,
Counter-Strike,
Counter-Strike: Condition Zero,
Day of Defeat, etc.…




Counter-Strike: Source
The text in that file is displayed as plain text in the UI when choosing a team. See the screenshot on the right.

Counter-Strike: Global Offensive
The text in that file is displayed in the loading screen. The HTML tag
<font color='#FFFFFF'>...</font>
can be used for colors. Also, the following formats can be used:
<mapname>.txt content | Result (English) |
---|---|
COMMUNITYMAPCREDITS: any other text |
Bomb Scenario Mission #SFUI_Rules_<gamemode>_Loading A community map created by: any other text |
RULESHERE any other text |
Bomb Scenario Mission #SFUI_Rules_<gamemode>_Loading any other text |
any other text |
Loading...any other text |
none | Loading...YOUR TEXT FILE IS BLANK! If you intend for this space to be blank, open up '<mapname>.txt', enter a single space and save the file. |

- The #SFUI_Rules_<gamemode>_Loading mentioned in the table is actually a language and game mode specific string which is looked up from the text file
csgo/resource/csgo_<language>.txt
. On the screenshot on the right it is the string "Buy new weapons [...] Best out of 15 rounds". - The text "Bomb Scenario Mission" is game mode specific and generated from the map prefix "de_". Maps with "cs_" instead generate "Hostage Scenario Mission" and all other map names deliver "Elimination Mission", no matter the actual scenario!
- The key word
COMMUNITYMAPCREDITS:
orRULESHERE
must be the first word of the text file to deliver the above result!