Grinders: Difference between revisions

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Grinders are an environmental hazard seen most prominently in the MvM map Mannhattan. They resemble a wood shredder, and they are a direct danger to not only humans, but robots as well. Be careful where and how you implement this element, as it may allow for tele-trapping and team killing.
#REDIRECT [[Team Fortress 2/Grinders]]
 
{{Useful redirect}}
This article will cover creating the Grinder outside of an MvM map, which means robots will not be affected by it.
 
=== Basic Setup ===
 
Create 4 brushes, essentially forming a 288x192 hole. Next, create two {{prop_dynamic}} entities and place them next to eachother. Set the World Model property to props_urban/urban_shredder

Latest revision as of 10:00, 30 April 2023

This redirect is marked as something valuable, due to any number of reasons, such as:
Creating shortcuts that are easier to type or remember, redirecting users who make common typos when using the search box, entities with different name that works identically such as keyframe_rope/move_rope, avoiding browsers such as Firefox which may load pages that end with / instead of the actual page (Half-Life 2/ instead of Half-Life 2), and/or something else. Please don't delete this redirect if it's still useful.