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Template:Fl BaseHL1NPC: Difference between revisions

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m (added language bar.)
m (Use the proper link for "monster_scientist" and "monster_barney")
 
Line 7: Line 7:
{{fl|64|Start inactive}}
{{fl|64|Start inactive}}
{{fl|128|Wait for script}}
{{fl|128|Wait for script}}
{{fl|256|Pre-disaster|Only for use with {{ent|monster_scientist}} and {{ent|monster_barney}}. Has no effect on aliens.}}
{{fl|256|Pre-disaster|Only for use with {{ent|monster_scientist_(GoldSrc)|alt=monster_scientist}} and {{ent|monster_barney_(GoldSrc)|alt=monster_barney}}. Has no effect on aliens.}}
{{fl|512|Fade corpse}}
{{fl|512|Fade corpse}}
{{fl|2048|Not in Deathmatch|{{!fgd}} for some entities.}}</onlyinclude>[[Category:Flag Templates|BaseHL1NPC]]
{{fl|2048|Not in Deathmatch|{{!fgd}} for some entities.}}</onlyinclude>[[Category:Flag Templates|BaseHL1NPC]]

Latest revision as of 09:19, 25 August 2023

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.