This article's documentation is for anything that uses the Source engine. Click here for more information.

Info ladder dismount: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Gender-neutrality)
No edit summary
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{base point|info_ladder_dismount}}  
{{LanguageBar}}
 
{{CD|CInfoLadderDismount|file1=1}}
==Entity description==
{{this is a|point entity|name=info_ladder_dismount}}  
It sets the dismount points for ladders in [[Half-Life 2]] and [[Half-Life 2: Deathmatch]]. When the player is on a ladder, near an <code>info_ladder_dismount</code>, and facing it, they can press their [[use]] key to dismount into the position of the <code>info_ladder_dismount</code>. This entity also allows the player to dismount a ladders endpoints by simply walking in the direction of the <code>info_ladder_dismount</code>.
It sets the dismount points for ladders in the {{Half-Life 2 series|4}}. When the player is on a ladder, near an <code>info_ladder_dismount</code>, and facing it, they can press their [[use]] key to dismount into the position of the <code>info_ladder_dismount</code>. This entity also allows the player to dismount a ladder's endpoints by simply walking in the direction of the <code>info_ladder_dismount</code>.
 
{{in code|class=class_c_info_ladder_dismount.html CInfoLadderDismount|file=func__ladder_8cpp-source.html func_ladder.cpp}}


== Keyvalues ==
== Keyvalues ==
{{KV Targetname}}
{{KV|LadderName|intn=target|target_destination|If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.}}
{{KV|LadderName|intn=target|target_destination|If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.}}
{{KV Parentname}}
== Inputs ==
{{I Parentname}}


== See also ==
== See also ==
* [[func_useableladder]]
* {{ent|func_useableladder}}

Latest revision as of 08:04, 3 March 2025

English (en)Русский (ru)Translate (Translate)
C++ Class hierarchy
CInfoLadderDismount
CBaseEntity
C++ func_ladder.cpp

info_ladder_dismount is a point entity available in all Source Source games. It sets the dismount points for ladders in the Half-Life 2 series Half-Life 2 series. When the player is on a ladder, near an info_ladder_dismount, and facing it, they can press their use key to dismount into the position of the info_ladder_dismount. This entity also allows the player to dismount a ladder's endpoints by simply walking in the direction of the info_ladder_dismount.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

LadderName (target) <targetname>
If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.

See also