UTIL SayText: Difference between revisions
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[[UTIL]] function that sends a message to a player. | {{lang|UTIL SayText|title=<code>UTIL_SayText</code>}} | ||
{{ent|UTIL_SayText}} is a wrapper [[UTIL]] function for {{ent|UTIL_SayTextFilter}} that sends a message to a player. | |||
== | ==Declaration== | ||
<source lang=cpp> | |||
void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer ); | |||
</source> | |||
==Examples== | ==Examples== | ||
<source lang=cpp> | |||
/* Sent message to the player that executed `say_self`. */ | |||
UTIL_SayText(args, ToBasePlayer(UTIL_GetCommandClientIndex())); | CON_COMMAND( say_self, "Sends message to self in chat" ) | ||
{ | |||
UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) ); | |||
} | |||
</source> | |||
[[Category:Programming]] | |||
[[Category:UTIL]] |
Latest revision as of 18:26, 3 November 2021


UTIL_SayText is a wrapper UTIL function for UTIL_SayTextFilter that sends a message to a player.
Declaration
void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer );
Examples
/* Sent message to the player that executed `say_self`. */
CON_COMMAND( say_self, "Sends message to self in chat" )
{
UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) );
}