UTIL SayText: Difference between revisions

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[[UTIL]] function that sends a message to a player.
{{lang|UTIL SayText|title=<code>UTIL_SayText</code>}}
{{ent|UTIL_SayText}} is a wrapper [[UTIL]] function for {{ent|UTIL_SayTextFilter}} that sends a message to a player.


==Usage==
==Declaration==
void UTIL_SayText(const char *pText, CBasePlayer *pToPlayer)
<source lang=cpp>
void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer );
</source>


==Examples==
==Examples==
CON_COMMAND( say_self, "Sends message to self in chat")
<source lang=cpp>
{
/* Sent message to the player that executed `say_self`. */
     UTIL_SayText(args, ToBasePlayer(UTIL_GetCommandClientIndex()));
CON_COMMAND( say_self, "Sends message to self in chat" )
}
{
     UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) );
}
</source>
 
[[Category:Programming]]
[[Category:UTIL]]

Latest revision as of 18:26, 3 November 2021

English (en)Translate (Translate)

UTIL_SayText is a wrapper UTIL function for UTIL_SayTextFilter that sends a message to a player.

Declaration

void UTIL_SayText( const char *pText, CBasePlayer *pToPlayer );

Examples

/* Sent message to the player that executed `say_self`. */
CON_COMMAND( say_self, "Sends message to self in chat" )
{
    UTIL_SayText( args, ToBasePlayer( UTIL_GetCommandClientIndex() ) );
}