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[[File:Sourceops logo.png|175px|center]]
twitter: sethtooquick
<div class="center" style="background:#262626;">__TOC__</div>
discord: sethtooquick
 
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<div class="center">{{blender}} '''SourceOps''' is an addon for [[Blender]] to export [[Studiomdl Data]] and generate [[QC]] files, and export displacements and brushes.</div>
[[seth_stage_sops]]
 
== Features ==
 
* Export SMD files with animation
* Generate QC files based on parameters
* Buttons to compile and view models in HLMV
* Export multiple objects to one body
* Export displacements and brushes to their own VMF
 
== Installation ==
 
# [http://www.blender.org/download/ Install Blender 2.80 or later.] Or [steam://rungameid/365670 Install from Steam] (AppID: 365670)
# [https://github.com/bonjorno7/SourceOps/releases/latest Download SourceOps.] '''Don’t''' unzip.
# In Blender:
## Select ''Edit > Preferences''
## Move to the Add-ons tab
## Click ''Install...'' at the top-right of the window
## Find the downloaded zip file and select it (Double click)
## '''SourceOps''' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.
 
 
 
== Setup ==
[[File:Sourceops_games.png|200px|thumb|none]]
 
To start using SourceOps, you must first set up a game to compile your models for. SourceOps makes this easy by only initally making you select the gameinfo.txt file. Selecting that will autofill everything else for you. You can change these directories if you need to.
 
 
== Models ==
[[File:Sourceops_models.png|thumb|200px|none]]
 
== Model Settings ==
[[File:Sourceops_settings.png|thumb|200px|none]]
 
 
== Links ==
* [https://github.com/bonjorno7/SourceOps SourceOps GitHub]
* [https://discord.gg/N35zhHm SourceOps + SourceIO Discord]
* [https://developer.valvesoftware.com/wiki/Category:QC_Commands QC Commands Page]
 
[[Category:Blender]][[Category:Modeling]][[Category:Third Party Tools]]

Latest revision as of 12:54, 17 June 2024

twitter: sethtooquick discord: sethtooquick

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