$metalness: Difference between revisions
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$basecolor texture would multiple this mask to produce a final diffuse map. | {{Dead end|date=January 2024}} | ||
Used on [[Character (shader)|character shader]]. $basecolor texture would multiple this mask to produce a final diffuse map.{{clarify}} | |||
[[Category: | [[Category:Shader parameters|m]] | ||
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Latest revision as of 15:34, 6 April 2025

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January 2024


January 2024
Used on character shader. $basecolor texture would multiple this mask to produce a final diffuse map.[Clarify]