Template:Source2 mesh multi: Difference between revisions

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<includeonly>{{#switch:{{lc:{{{internal}}}}}
{{Point deprecation|type=2}}<includeonly>{{Point deprecation|type=2}}{{#switch:{{lc:{{{internal}}}}}
| #default    = [[Category:Non-internal entity]]
| #default    = [[Category:Non-internal entity]]
| 1          = [[Category:Internal entities]]
| 1          = [[Category:Internal entities]]
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-->{{#if:{{{game3|}}} | [[Category:{{{game3}}} Entities]] }}<!--
-->{{#if:{{{game3|}}} | [[Category:{{{game3}}} Entities]] }}<!--
-->{{#if:{{{game4|}}} | [[Category:{{{game4}}} Entities]] }}<!--
-->{{#if:{{{game4|}}} | [[Category:{{{game4}}} Entities]] }}<!--
-->{{#if:{{{game5|}}} | [[Category:{{{game5}}} Entities]] }}.<noinclude>
-->{{#if:{{{game5|}}} | [[Category:{{{game5}}} Entities]] }}.<includeonly>[[Category:Mesh Entities]]</includeonly><noinclude>
[[Category:FGD Templates]][[Category:Entity Templates]]
[[Category:FGD Templates]][[Category:Entity Templates]]
</noinclude>
</noinclude>

Latest revision as of 06:35, 10 August 2023

Todo: The deprecated template {{Mesh ent}} or {{Source2 base mesh}} (and similar) was used. Use {{This is a}} (formerly {{Entity}}, {{Format}}) instead.

This is a mesh entity available in the following Source 2 engine games:

.