User:Chipsnapper2/HL2 Xbox Research: Difference between revisions
		
		
		
		
		
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==Still researching==  | ==Still researching==  | ||
* Running Custom Maps (Hardware)  | * Running Custom Maps (Hardware)  | ||
[[User:Chipsnapper2/HL2 Xbox Research/BSP Analysis|BSP Analysis]]  | |||
* Xbox-specific BSP lumps ([[Source BSP File Format]])  | * Xbox-specific BSP lumps ([[Source BSP File Format]])  | ||
* Lightmaps  | |||
[[User:Chipsnapper2/HL2 Xbox Research/Texture Research|Texture Research]]  | |||
[[User:Chipsnapper2/HL2 Xbox Research/Checkpoints|Checkpoints and the "Restart Map" menu option]]  | |||
==See also==  | |||
[[Original Xbox Half-Life 2 Modding Guide]]  | |||
==Old stuff==  | ==Old stuff==  | ||
Latest revision as of 14:43, 18 May 2023
A series of research and experiments to make a custom map compile and load on 
 
 Half-Life 2 (Xbox).
Finished guides
Running Custom Maps (Emulation)
Still researching
- Running Custom Maps (Hardware)
 
- Xbox-specific BSP lumps (Source BSP File Format)
 - Lightmaps
 
Checkpoints and the "Restart Map" menu option
See also
Original Xbox Half-Life 2 Modding Guide
Old stuff
Original Experiments: when we were trying to get off the ground with no knowledge of HL2X.
Project HL2XMod Readme Archived: A readme that may be useful for people with Xbox hardware attempting to replace maps.