Talk:Creating Portal Breaking Ladders: Difference between revisions

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(Created page with "==Simplifying== I think you could change the prop_dynamic's to prop_physics and Start Asleep ticked, then delete phys_convert and send "Wake" to the props. ~~~~")
 
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==Simplifying==
==Simplifying==
I think you could change the prop_dynamic's to prop_physics and Start Asleep ticked, then delete phys_convert and send "Wake" to the props. [[User:Loudslappingsounds|Loudslappingsounds]] ([[User talk:Loudslappingsounds|talk]]) 23:20, 30 August 2019 (UTC)
I think you could change the prop_dynamic's to prop_physics and Start Asleep ticked, then delete phys_convert and send "Wake" to the props. [[User:Loudslappingsounds|Loudslappingsounds]] ([[User talk:Loudslappingsounds|talk]]) 23:20, 30 August 2019 (UTC)
:No, [[phys_convert]] is how Portal does it. phys_convert turns the prop to a [[simple_physics_prop]]. I don't think there is much of a need to change anything.  Also, the model doesn't work with [[prop_physics]] --[[User:Mandrew|Mandrew]] ([[User talk:Mandrew|talk]]) 21:48, 24 October 2019 (UTC)

Latest revision as of 14:53, 24 October 2019

Simplifying

I think you could change the prop_dynamic's to prop_physics and Start Asleep ticked, then delete phys_convert and send "Wake" to the props. Loudslappingsounds (talk) 23:20, 30 August 2019 (UTC)

No, phys_convert is how Portal does it. phys_convert turns the prop to a simple_physics_prop. I don't think there is much of a need to change anything. Also, the model doesn't work with prop_physics --Mandrew (talk) 21:48, 24 October 2019 (UTC)