Info player terrorist: Difference between revisions

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(Updated for CS:GO)
(Wrong engine)
Tag: Manual revert
 
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{{base point multi|info_player_terrorist|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}}
#REDIRECT [[info_player_counterterrorist]]


[[Image:terrorist.jpg|thumb|right|200px|Terrorist model in Counter-Strike Source.]]
[[Category:Non-internal entities]]
 
[[Category:Source base entities]]
== Entity description==
[[Category:Entities]]
This entity is a spawn point for terrorists in [[Counter-Strike: Source]] and [[Counter-Strike: Global Offensive]]. One of these needs to be placed for each team member. A standard map should have between 16 and 32 spawn points.
[[Category:Counter-Strike: Source entities]]
Should be placed at least 128 units away from each other and surrounding walls.
[[Category:Counter-Strike: Global Offensive entities]]
 
[[Category:Player spawn entities]]
== Keyvalues ==
{{KV Targetname}}
{{KV Angles}}
{{ScrollBox|title=Behaviour|}}
{{KV|Spawn priority|integer|Determines which spawn points get used first. Smaller numbers are used before larger numbers.}} {{CSGO add|}}
{{KV|Enabled by default?|boolean|Should this spawn be enabled by default?}} {{CSGO add|}}
 
== Inputs ==
{{IO|SetEnabled|Sets this spawn point as enabled.}} {{CSGO add|}}
{{IO|SetDisabled|Sets this spawn point as disabled.}} {{CSGO add|}}
{{IO|ToggleEnabled|Toggle the enabled/disabled state of this spawn point.}} {{CSGO add|}}


==See also==
{{useful redirect}}
* [[info_player_start]]
* [[info_player_counterterrorist]]
* [[game_player_equip]]
 
[[Category:Player spawn entities]]

Latest revision as of 14:07, 5 April 2025


This redirect is marked as something valuable, due to any number of reasons, such as:
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