Mistake Of Pythagoras: Difference between revisions
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{{ModStatus|status=released|engine=Source|download=http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_down_e.htm}} | |||
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==Overview== | ==Overview== | ||
Single player mod from the author of [ | Single player mod from the (co)author of [[Sweet Half-Life]] and [[Peaces Like Us]]. | ||
You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake." | You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake." | ||
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You'll experience unique single player experience spanning 3 chapters, 10 maps. | You'll experience unique single player experience spanning 3 chapters, 10 maps. | ||
==Media== | |||
<gallery> | |||
Image:Ks mop1.jpg|Mistake Of Pythagoras first chapter - click to enlarge | |||
Image:Ks mop2.jpg|Mistake Of Pythagoras first chapter - click to enlarge | |||
Image:Ks mop3.jpg|Mistake Of Pythagoras third chapter - click to enlarge | |||
Image:Ks mop4.jpg|Mistake Of Pythagoras third chapter - click to enlarge | |||
Image:Ks mop5.jpg|Mistake Of Pythagoras third chapter - click to enlarge | |||
</gallery> | |||
==History== | ==History== | ||
After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for [http://www.gamespot.com/ | After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for [http://www.gamespot.com/search.html?qs=LEDZone Namco's LEDZone project] (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history. | ||
When | When {{hl2|4}} was released, he started many experiments with entities at home (LEDZone doesn't use {{Source|4}} Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1. | ||
He did everything alone in Hammer and | He did everything alone in {{Hammer|4}} and {{faceposer|4}} without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says. | ||
After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from [http://www.c-sec.net/phpBB/portal.php C-SEC] - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched. | |||
You can do anything you saw in this mod with entities. | You can do anything you saw in this mod with entities. | ||
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Koumei Satou - Concept, Level design, everything | Koumei Satou - Concept, Level design, everything | ||
== Awards == | |||
* Ranked #12 mod of 2005 by {{wiki|Mod DB}}. | |||
==Other info== | ==Other info== | ||
* [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm | * [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm Official website] | ||
* {{moddb|6422}} | * {{moddb|6422}} | ||
* [http://www2d.biglobe.ne.jp/~ks_wca/ Weird Comic Art] | * [http://www2d.biglobe.ne.jp/~ks_wca/ Weird Comic Art] | ||
[[Category:Single Player Mods]] |
Latest revision as of 11:29, 1 December 2024
This mod for Source has been released! Download it now.
Overview
Single player mod from the (co)author of Sweet Half-Life and Peaces Like Us.
You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake."
You'll experience unique single player experience spanning 3 chapters, 10 maps.
Media
History
After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for Namco's LEDZone project (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history.
When Half-Life 2 was released, he started many experiments with entities at home (LEDZone doesn't use
Source Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1.
He did everything alone in Hammer and
HLFaceposer without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says.
After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from C-SEC - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched.
You can do anything you saw in this mod with entities.
Team
Koumei Satou - Concept, Level design, everything
Awards
- Ranked #12 mod of 2005 by
Mod DB.