Func bulletshield: Difference between revisions
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Gtamike TSGK (talk | contribs) (Added Prefab (External link)) |
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{{ | {{obsolete|entity=1}} | ||
{{CD|CFuncBulletShield|file1=func_bulletshield.cpp}} | |||
{{this is a|brush entity|name=func_bulletshield|game=Half-Life 2}} This is an unused entity that seems to have been specifically for blocking bullets.<br> | |||
See [[Blockbullets]] for ways to block bullets. | |||
Latest revision as of 18:23, 1 June 2025



This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
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CFuncBulletShield |
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func_bulletshield
is a brush entity available in Half-Life 2. This is an unused entity that seems to have been specifically for blocking bullets.
See Blockbullets for ways to block bullets.