Mistake Of Pythagoras: Difference between revisions

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(Koumei Satou(Sweet Half-Life)'s new single player mod released. calling for a better writer for this introduction article...)
 
m (→‎History: Link to faceposer)
 
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[[Category:HL2_Third_Party_Mods]]
{{ModStatus|status=released|engine=Source|download=http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_down_e.htm}}
 
{{ReleasedModSmall|engine=Source|download=http://mods.moddb.com/6422/}}
 
==Overview==
==Overview==
Single player mod from the author of [http://www2d.biglobe.ne.jp/~ks_wca/shlhtm/shl_fm_e.htm Sweet Half-Life].  
Single player mod from the (co)author of [[Sweet Half-Life]] and [[Peaces Like Us]].


You are Gordon in a parallel world of the original HL2. You'll experience unique single player experience spanning 3 chapters, 10 maps. Multilanguage supported.
You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake."


You'll experience unique single player experience spanning 3 chapters, 10 maps.


==Media==
==Media==
(coming soon)
<gallery>
Image:Ks mop1.jpg|Mistake Of Pythagoras first chapter - click to enlarge
Image:Ks mop2.jpg|Mistake Of Pythagoras first chapter - click to enlarge
Image:Ks mop3.jpg|Mistake Of Pythagoras third chapter - click to enlarge
Image:Ks mop4.jpg|Mistake Of Pythagoras third chapter - click to enlarge
Image:Ks mop5.jpg|Mistake Of Pythagoras third chapter - click to enlarge
</gallery>


==History==
==History==
Koumei Satou made this mod alone in 9 months. He did everything in Hammer and FacePoser, without any coding. Then he called some testers from [http://www.c-sec.net/phpBB/portal.php c-sec](Japanese HL2 mod community), and polished it to this form.
After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for [http://www.gamespot.com/search.html?qs=LEDZone Namco's LEDZone project] (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history.
 
When {{hl2|4}} was released, he started many experiments with entities at home (LEDZone doesn't use {{Source|4}} Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1.
 
He did everything alone in {{Hammer|4}} and {{faceposer|4}} without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says.
 
After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from [http://www.c-sec.net/phpBB/portal.php C-SEC] - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched.
 
You can do anything you saw in this mod with entities.


==Team==
==Team==
Koumei Satou - Concept, Level design, everything
Koumei Satou - Concept, Level design, everything
== Awards ==
* Ranked #12 mod of 2005 by {{wiki|Mod DB}}.


==Other info==
==Other info==
* [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm Mistake Of Pythagoras]
* [http://www2d.biglobe.ne.jp/~ks_wca/mop/mop_fm_e.htm Official website]
* {{moddb|6422}}
* {{moddb|6422}}
* [http://www2d.biglobe.ne.jp/~ks_wca/ Weird Comic Art]
* [http://www2d.biglobe.ne.jp/~ks_wca/ Weird Comic Art]
* [http://www.c-sec.net/phpBB/portal.php c-sec]


{{stub}}
[[Category:Single Player Mods]]

Latest revision as of 11:29, 1 December 2024

Icon-Released.png

This mod for Source has been released! Download it now.

Overview

Single player mod from the (co)author of Sweet Half-Life and Peaces Like Us.

You are Gordon in a parallel world and the city is under attack from unknown enemies. You have to find out a way to stop the invasion by traveling into their world and correcting the "mistake."

You'll experience unique single player experience spanning 3 chapters, 10 maps.

Media

History

After finishing Sweet Half-Life project, Koumei Satou became a contract level designer for Namco's LEDZone project (Counter-Strike Arcade). It's safe to say he was the first professional level designer in Japanese game industry history.

When Half-Life 2 Half-Life 2 was released, he started many experiments with entities at home (LEDZone doesn't use Source Source Engine). Then he began to work on this mod without a whole picture. He made it map by map from chapter 1.

He did everything alone in Hammer Hammer and HLFaceposer HLFaceposer without any coding. It took 9 months to complete. "I had been very busy at work, so I could only use 2-3 hours a day this time.", he says.

After these months of silence (He didn't tell anyone that he was making a mod.), he called some testers from C-SEC - the Japanese HL2 mod community. One coder added chapter unlocking codes, but other parts are untouched.

You can do anything you saw in this mod with entities.

Team

Koumei Satou - Concept, Level design, everything

Awards

  • Ranked #12 mod of 2005 by Wikipedia icon Mod DB.

Other info