L4D2 Gamemodes.txt File: Difference between revisions
Jump to navigation
Jump to search

Note:Directly editing gamemodes.txt has been deprecated in favor of Mode Files. While modifying is still possible, it will conflict with other addons.
Note:Retrieved on February 27th 2021.
mNo edit summary |
Thunder4ik (talk | contribs) m (→See also: clean up, replaced: See Also → See also) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Lang|{{PAGENAME}}|title=<tt>gamemodes.txt</tt> (L4D2)}}{{L4D2 topicon}}{{Source topicon}} | ||
This is the | This is the <tt>gamemodes.txt</tt> file, which is packed in the <tt>scripts</tt> directory of <tt>/left 4 dead 2/update/pak01_dir.vpk</tt>. Feel free to use this as a template for the metadata for your own [[Mutation Gametype (L4D2)|Mutation Gametype]]. | ||
{{note|Directly editing <tt>gamemodes.txt</tt> has been deprecated in favor of [[ Mutation_Gametype_(L4D2)#Example_game_mode_definition_file |Mode Files]]. While modifying is still possible, it will conflict with other addons.}} | |||
== Left 4 Dead 2 <tt>gamemodes.txt</tt>== | |||
{{note|Retrieved on February 27th 2021.}} | |||
== Left 4 Dead 2 | <source> | ||
{{note|Retrieved on | |||
<source | |||
"GameModes" | "GameModes" | ||
{ | { | ||
Line 61: | Line 60: | ||
"singlechapter" "1" | "singlechapter" "1" | ||
convar | |||
{ | |||
"director_convert_pills" 0 | |||
} | |||
} | } | ||
Line 95: | Line 99: | ||
"director_special_initial_spawn_delay_min" 2 | "director_special_initial_spawn_delay_min" 2 | ||
"director_special_initial_spawn_delay_max" 10 | "director_special_initial_spawn_delay_max" 10 | ||
"sv_infected_ceda_vomitjar_probability" 0 | |||
"versus_tank_flow_team_variation" 0 | |||
"z_ghost_delay_max" 24 | |||
"vomitjar_duration_infected_pz" 15 | |||
"z_leap_interval_post_incap" 25 | |||
"z_frustration_spawn_delay" 15 | |||
"z_jockey_ride_damage" 2 | |||
"z_jockey_ride_damage_interval" 0.5 | |||
"tank_burn_duration" 90 | |||
"z_witch_damage_per_kill_hit" 15 | |||
// these are 360 only convar changes, if you prefix with 360_, they'll | // these are 360 only convar changes, if you prefix with 360_, they'll | ||
Line 139: | Line 153: | ||
"director_special_initial_spawn_delay_min" 2 | "director_special_initial_spawn_delay_min" 2 | ||
"director_special_initial_spawn_delay_max" 10 | "director_special_initial_spawn_delay_max" 10 | ||
"z_jockey_ride_damage" 2 | |||
"z_jockey_ride_damage_interval" 0.5 | |||
// these are 360 only convar changes, if you prefix with 360_, they'll | // these are 360 only convar changes, if you prefix with 360_, they'll | ||
Line 148: | Line 164: | ||
} | } | ||
"mutation1" | "mutation1" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 169: | Line 185: | ||
} | } | ||
"mutation2" | "mutation2" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 181: | Line 197: | ||
} | } | ||
"mutation3" | "mutation3" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 198: | Line 214: | ||
} | } | ||
"mutation4" | "mutation4" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 210: | Line 226: | ||
} | } | ||
"mutation5" | "mutation5" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 224: | Line 240: | ||
{ | { | ||
sb_melee_approach_victim 1 | sb_melee_approach_victim 1 | ||
sv_infected_police_tonfa_probability 0 | |||
sv_infected_riot_control_tonfa_probability 0 | sv_infected_riot_control_tonfa_probability 0 | ||
} | } | ||
} | } | ||
"mutation7" | "mutation7" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 242: | Line 259: | ||
{ | { | ||
sb_melee_approach_victim 1 | sb_melee_approach_victim 1 | ||
sv_infected_police_tonfa_probability 0 | |||
sv_infected_riot_control_tonfa_probability 0 | sv_infected_riot_control_tonfa_probability 0 | ||
} | } | ||
} | } | ||
"mutation8" | "mutation8" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 270: | Line 288: | ||
} | } | ||
"mutation9" | "mutation9" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 282: | Line 300: | ||
} | } | ||
"mutation10" | "mutation10" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 299: | Line 317: | ||
} | } | ||
"mutation11" | "mutation11" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 318: | Line 336: | ||
} | } | ||
"mutation12" | "mutation12" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 344: | Line 362: | ||
} | } | ||
"mutation13" | "mutation13" | ||
{ | { | ||
"base" "scavenge" | "base" "scavenge" | ||
Line 363: | Line 381: | ||
} | } | ||
"mutation14" | "mutation14" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 377: | Line 395: | ||
{ | { | ||
"sv_infinite_primary_ammo" 1 | "sv_infinite_primary_ammo" 1 | ||
sv_infected_police_tonfa_probability 0 | |||
sv_infected_riot_control_tonfa_probability 0 | sv_infected_riot_control_tonfa_probability 0 | ||
} | } | ||
} | } | ||
"mutation15" | "mutation15" | ||
{ | { | ||
"base" "survival" | "base" "survival" | ||
Line 390: | Line 409: | ||
"dlcmask" "0x0000000000000002" | "dlcmask" "0x0000000000000002" | ||
"builtin" "1" | "builtin" "1" | ||
" | "hidden" "1" | ||
convar | convar | ||
Line 414: | Line 432: | ||
"director_special_initial_spawn_delay_min" 2 | "director_special_initial_spawn_delay_min" 2 | ||
"director_special_initial_spawn_delay_max" 10 | "director_special_initial_spawn_delay_max" 10 | ||
"z_jockey_ride_damage" 2 | |||
"z_jockey_ride_damage_interval" 0.5 | |||
} | } | ||
} | } | ||
"mutation16" | "mutation16" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 429: | Line 449: | ||
} | } | ||
"mutation17" | "mutation17" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 442: | Line 462: | ||
convar | convar | ||
{ | { | ||
sv_infected_police_tonfa_probability 0 | |||
sv_infected_riot_control_tonfa_probability 0 | sv_infected_riot_control_tonfa_probability 0 | ||
} | } | ||
} | } | ||
"mutation18" | "mutation18" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 465: | Line 486: | ||
} | } | ||
"mutation19" | "mutation19" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 486: | Line 507: | ||
} | } | ||
"mutation20" | "mutation20" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 498: | Line 519: | ||
} | } | ||
"community1" // | "community1" // special delivery | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 510: | Line 531: | ||
convar | convar | ||
{ | { | ||
hud_deathnotice_threats 1 | hud_deathnotice_threats 1 | ||
z_female_boomer_spawn_chance 50 | |||
} | } | ||
} | } | ||
"community2" | "community2" | ||
{ | { | ||
Line 558: | Line 577: | ||
} | } | ||
"community3" | "community3" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 575: | Line 594: | ||
z_jockey_speed 450 | z_jockey_speed 450 | ||
z_jockey_ride_damage 10 | z_jockey_ride_damage 10 | ||
z_jockey_ride_damage_delay 1.0 | |||
z_jockey_ride_damage_interval 1.0 | |||
} | } | ||
} | } | ||
"community4" | "community4" | ||
{ | { | ||
"base" "survival" | "base" "survival" | ||
Line 627: | Line 648: | ||
} | } | ||
"community5" | "community5" | ||
{ | { | ||
"base" "coop" | "base" "coop" | ||
Line 645: | Line 666: | ||
} | } | ||
"community6" | "community6" | ||
{ | { | ||
"base" "versus" | "base" "versus" | ||
Line 660: | Line 681: | ||
{ | { | ||
"sv_infected_ceda_vomitjar_probability" 0 | "sv_infected_ceda_vomitjar_probability" 0 | ||
"sv_infected_police_tonfa_probability" 0 | |||
"sv_infected_riot_control_tonfa_probability" 0 | "sv_infected_riot_control_tonfa_probability" 0 | ||
"z_fallen_max_count" 0 | "z_fallen_max_count" 0 |
Latest revision as of 01:04, 6 January 2024


This is the gamemodes.txt file, which is packed in the scripts directory of /left 4 dead 2/update/pak01_dir.vpk. Feel free to use this as a template for the metadata for your own Mutation Gametype.

Left 4 Dead 2 gamemodes.txt

"GameModes"
{
"coop"
{
"base" "coop"
"maxplayers" "4"
"x360ctx" "0"
"x360matchrule" "0"
"x360presence" "5"
"x360presence:"
{
"network:offline" "11"
"play:commentary" "3"
"play:credits" "2"
}
"hasdifficulty" "1"
}
"realism"
{
"base" "realism"
"maxplayers" "4" // realism
"x360ctx" "6"
"x360matchrule" "0"
"x360presence" "5"
"hasdifficulty" "1"
// set base gamemode convars first, then the current gamemode
convar
{
sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_rescue_disabled 1
z_non_head_damage_factor_multiplier 0.5
z_head_damage_causes_wounds 1
z_use_next_difficulty_damage_factor 1
z_witch_always_kills 1
}
}
"survival"
{
"base" "survival"
"maxplayers" "4" // survival
"x360ctx" "3"
"x360matchrule" "2"
"x360matchruleteam" "3"
"x360presence" "9"
"singlechapter" "1"
convar
{
"director_convert_pills" 0
}
}
"versus"
{
"base" "versus"
"maxplayers" "8" // versus
"x360ctx" "1"
"x360matchrule" "1"
"x360matchruleteam" "3"
"x360presence" "7"
"playercontrolledzombies" "1"
convar
{
"z_scrimmage_creep_delay" 0
"z_scrimmage_creep_rate" 100
"z_spawn_safety_range" 200
"tongue_miss_delay" 3
"tongue_hit_delay" 15
"tongue_dropping_to_ground_time" 0.5
"tongue_los_forgiveness_time" 1.5
"tongue_no_progress_choke_early_delay" 1.0
"z_pounce_stumble_radius" 160
"z_pounce_damage_interrupt" 150
"z_hunter_limit" 2
"z_smoker_limit" 2
"z_max_stagger_duration" 0.9
"sv_alltalk" 0
"z_ghost_los_expected_progress" 2000
"tongue_choke_damage_amount" 5
"tongue_break_from_damage_amount" 300
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"sv_infected_ceda_vomitjar_probability" 0
"versus_tank_flow_team_variation" 0
"z_ghost_delay_max" 24
"vomitjar_duration_infected_pz" 15
"z_leap_interval_post_incap" 25
"z_frustration_spawn_delay" 15
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5
"tank_burn_duration" 90
"z_witch_damage_per_kill_hit" 15
// these are 360 only convar changes, if you prefix with 360_, they'll
// get set on 360 and dedicated for 360
"360_z_mega_mob_size" 25
"360_z_mob_spawn_max_size" 18
"360_z_versus_wandering_density" 0.026
}
}
"scavenge"
{
"base" "scavenge"
"maxplayers" "8" // scavenge
"x360ctx" "4"
"x360matchrule" "4"
"x360matchruleteam" "5"
"x360presence" "9"
"singlechapter" "1"
"hasroundlimit" "1"
"playercontrolledzombies" "1"
convar
{
"z_scrimmage_creep_delay" 0
"z_scrimmage_creep_rate" 100
"z_spawn_safety_range" 200
"tongue_miss_delay" 3
"tongue_hit_delay" 15
"tongue_dropping_to_ground_time" 0.5
"tongue_los_forgiveness_time" 1.5
"tongue_no_progress_choke_early_delay" 1.0
"z_pounce_stumble_radius" 160
"z_pounce_damage_interrupt" 150
"z_hunter_limit" 2
"z_smoker_limit" 2
"z_max_stagger_duration" 0.9
"sv_alltalk" 0
"z_ghost_los_expected_progress" 2000
"tongue_choke_damage_amount" 5
"tongue_break_from_damage_amount" 300
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5
// these are 360 only convar changes, if you prefix with 360_, they'll
// get set on 360 and dedicated for 360
"360_z_mega_mob_size" 25
"360_z_mob_spawn_max_size" 18
"360_z_versus_wandering_density" 0.026
}
}
"mutation1"
{
"base" "coop"
"maxplayers" "1"
"achievementindex" "0"
"x360ctx" "7"
"x360presence" "13"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/last_man_on_earth"
convar
{
z_jockey_ride_damage 15
z_pounce_damage 10
tongue_choke_damage_amount 15
tongue_drag_damage_amount 15
}
}
"mutation2"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "1"
"x360ctx" "8"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/headshot"
}
"mutation3"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "2"
"x360ctx" "9"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/bleed_out"
convar
{
pain_pills_decay_rate 0.27
}
}
"mutation4"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "3"
"x360ctx" "10"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/hard_eight"
}
"mutation5"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "4"
"x360ctx" "11"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/four_swordsmen"
convar
{
sb_melee_approach_victim 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
"mutation7"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "6"
"x360ctx" "13"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/chainsaw_massacre"
convar
{
sb_melee_approach_victim 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
"mutation8"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "7"
"x360ctx" "14"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/iron_man"
convar
{
sv_permawipe 1
sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_rescue_disabled 1
z_non_head_damage_factor_multiplier 0.5
z_head_damage_causes_wounds 1
z_use_next_difficulty_damage_factor 1
z_witch_always_kills 1
}
}
"mutation9"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "8"
"x360ctx" "15"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/gnome"
}
"mutation10"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "9"
"x360ctx" "16"
"x360presence" "5"
"x360presence:"
{
"state:game" "10"
}
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/first_survivor_out"
}
"mutation11"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "10"
"playercontrolledzombies" "1"
"x360ctx" "18"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/healthpackalypse"
convar
{
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
}
}
"mutation12"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "13" // intentionally mis-numbered
"playercontrolledzombies" "1"
"x360ctx" "20"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"hidden" "1"
convar
{
sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_rescue_disabled 1
z_non_head_damage_factor_multiplier 0.5
z_head_damage_causes_wounds 1
z_use_next_difficulty_damage_factor 1
z_witch_always_kills 1
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
}
}
"mutation13"
{
"base" "scavenge"
"maxplayers" "8"
"achievementindex" "12"
"playercontrolledzombies" "1"
"x360ctx" "22"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/follow_the_liter"
convar
{
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
}
}
"mutation14"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "11" // intentionally mis-numbered
"x360ctx" "24"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/gib_fest"
convar
{
"sv_infinite_primary_ammo" 1
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
"mutation15"
{
"base" "survival"
"maxplayers" "8"
"achievementindex" "14"
"playercontrolledzombies" "1"
"x360ctx" "28"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"hidden" "1"
convar
{
"z_scrimmage_creep_delay" 0
"z_scrimmage_creep_rate" 100
"z_spawn_safety_range" 200
"tongue_miss_delay" 3
"tongue_hit_delay" 15
"tongue_dropping_to_ground_time" 0.5
"tongue_los_forgiveness_time" 1.5
"tongue_no_progress_choke_early_delay" 1.0
"z_pounce_stumble_radius" 160
"z_pounce_damage_interrupt" 150
"z_hunter_limit" 2
"z_smoker_limit" 2
"z_max_stagger_duration" 0.9
"sv_alltalk" 0
"z_ghost_los_expected_progress" 2000
"tongue_choke_damage_amount" 5
"tongue_break_from_damage_amount" 300
"director_special_initial_spawn_delay_min" 2
"director_special_initial_spawn_delay_max" 10
"z_jockey_ride_damage" 2
"z_jockey_ride_damage_interval" 0.5
}
}
"mutation16"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "15"
"x360ctx" "25"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/hunting_party"
}
"mutation17"
{
"base" "coop"
"maxplayers" "1"
"achievementindex" "16"
"x360ctx" "17"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/lone_gunman"
convar
{
sv_infected_police_tonfa_probability 0
sv_infected_riot_control_tonfa_probability 0
}
}
"mutation18"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "17"
"x360ctx" "26"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/bleed_out_versus"
"playercontrolledzombies" "1"
convar
{
pain_pills_decay_rate 0.27
}
}
"mutation19"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "18"
"playercontrolledzombies" "1"
"x360ctx" "30"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/tank_tank_tank"
convar
{
"z_spawn_safety_range" 600
"z_ghost_travel_distance" 2000
"z_tank_health" 2000
"z_frustration" 0
}
}
"mutation20"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "19"
"x360ctx" "31"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Valve"
"Image" "vgui/blog/healing_gnome"
}
"community1" // special delivery
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "5"
"x360ctx" "32"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Rayman1103"
"Image" "vgui/blog/special_delivery"
convar
{
hud_deathnotice_threats 1
z_female_boomer_spawn_chance 50
}
}
"community2"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "5"
"x360ctx" "33"
"dlcmask" "0x0000000000000002"
"hasdifficulty" "1"
"builtin" "1"
"Author" "SR69MMJC and Karma Jockey"
"Image" "vgui/blog/flu_season"
convar
{
"sb_max_team_melee_weapons" 1
"ai_talk_idle_enabled" 1
"sb_vomit_blind_time" 0.1
"boomer_vomit_delay" 0.1
"z_vomit_fade_duration" 0.1
"z_vomit_fade_start" 0.1
"z_vomit_duration" 1
"z_vomit_interval" 0.1
"z_vomit_fatigue" 0.1
"z_vomit_range" 150
"z_exploding_splat_radius" 1
"z_exploding_health" 100
"z_exploding_speed" 350
"z_exploding_shove_max" 99
"z_exploding_shove_min" 99
"boomer_exposed_time_tolerance" 0.1
"boomer_pz_claw_dmg" 15
"z_wandering_density" 0
"z_scout_mob_spawn_range" 1000
"director_no_mobs" 1
"z_health" 100
"z_spawn_mobs_behind_chance" 0
}
}
"community3"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "5"
"playercontrolledzombies" "1"
"x360ctx" "34"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Winded"
"Image" "vgui/blog/riding_my_survivor"
convar
{
z_jockey_health 500
z_jockey_speed 450
z_jockey_ride_damage 10
z_jockey_ride_damage_delay 1.0
z_jockey_ride_damage_interval 1.0
}
}
"community4"
{
"base" "survival"
"maxplayers" "4"
"achievementindex" "5"
"x360ctx" "35"
"dlcmask" "0x0000000000000002"
"hasdifficulty" "1"
"builtin" "1"
"Author" "Karma Jockey"
"Image" "vgui/blog/nightmare"
convar
{
"z_hunter_health" 300
"z_charger_health" 300
"z_spitter_health" 300
"z_charger_allow_shove" 1
"director_no_mobs" 1
"z_special_spawn_interval" 10
"director_special_respawn_interval" 10
"director_special_initial_spawn_delay_min" 10
"director_special_initial_spawn_delay_max" 30
"sv_disable_glow_survivors" 1
"sv_disable_glow_faritems" 1
"intensity_decay_time" 15
"director_relax_max_interval" 20
"director_relax_min_interval" 10
"first_aid_heal_percent" 0.9
"pain_pills_health_value" 65
"pain_pills_decay_rate" 0.21
"director_scavenge_item_override" 1
"director_pain_pill_density" 7.48
"director_pipe_bomb_density" 7.48
"director_molotov_density" 7.48
"director_pistol_density" 6
"fog_override" 1
"fog_enable" 1
"fog_start" 242
"fog_end" 730
"fog_startskybox" -10000
"fog_endskybox" -10000
"fog_enableskybox" 1
"z_tank_health" 5000
"z_tank_throw_force" 1200
"z_tank_throw_health" 200
}
}
"community5"
{
"base" "coop"
"maxplayers" "4"
"achievementindex" "5"
"x360ctx" "36"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "Rayman1103"
"Image" "vgui/blog/deaths_door"
"hasdifficulty" "1"
convar
{
"survivor_max_incapacitated_count" 0
}
}
"community6"
{
"base" "versus"
"maxplayers" "8"
"achievementindex" "5"
"playercontrolledzombies" "1"
"x360ctx" "37"
"dlcmask" "0x0000000000000002"
"builtin" "1"
"Author" "ProdigySim"
"Image" "vgui/blog/confogl"
convar
{
"sv_infected_ceda_vomitjar_probability" 0
"sv_infected_police_tonfa_probability" 0
"sv_infected_riot_control_tonfa_probability" 0
"z_fallen_max_count" 0
"gascan_spit_time" 2
"z_mob_spawn_min_size" 25
"z_mob_spawn_max_size" 25
"z_mob_spawn_min_interval_normal" 999999
"z_mob_spawn_max_interval_normal" 999999
"ammo_shotgun_max" 80
"ammo_huntingrifle_max" 220
"sv_force_time_of_day" 0
"z_ghost_delay_min" 20
"z_ghost_delay_max" 20
"director_vs_convert_pills" 0
"director_convert_pills" 0
"director_convert_pills_critical_health" 0
"director_convert_pills_to_defib_health" 0
"versus_tank_chance" 1
"versus_tank_chance_finale" 1
"versus_tank_chance_intro" 1
"versus_tank_flow_team_variation" 0
"versus_witch_chance" 0.75
"versus_witch_chance_finale" 0
"versus_witch_chance_intro" 0
"versus_boss_flow_max" 0.9
"versus_boss_flow_max_intro" 0.9
"versus_boss_flow_min" 0.15
"versus_boss_flow_min_intro" 0.15
"z_witch_damage_per_kill_hit" 75
"z_witch_personal_space" 240
"z_leap_interval_post_incap" 15
"z_jockey_control_variance" 0.15
"z_finale_spawn_safety_range" 150
"z_gun_swing_vs_min_penalty" 1
// Mega mob size should be intact for 360. (25)
"360_z_mob_spawn_min_size" 18
"360_z_mob_spawn_max_size" 18
}
}
}