Category:Team Fortress Classic Level Design: Difference between revisions
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{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | |||
{{TFC}} This page contains articles relating specifically to level design for {{TFC}}[[Team Fortress Classic]]. | |||
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== Getting Started == | |||
* [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | |||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
* [[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]] | |||
== General == | |||
*[[List of Team Fortress Classic entities]] | |||
*[[List of Team Fortress Classic skies]] | |||
==Tutorials== | |||
*[[Spawn_Room_(Team_Fortress_Classic)|Spawn Room]] | |||
*[[Ammo pack (TFC)|Ammo pickups]] | |||
*[[Create a invade and defend map for Team Fortress Classic]] | |||
*[[Create a territorial control map for Team Fortress Classic]] | |||
*[[Create a capture the flag map for Team Fortress Classic]] | |||
*[[Create a hunted map for Team Fortress Classic]] | |||
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== Additional Information == | |||
===Forge Game Data=== | |||
*[[Team Fortress Classic.fgd|Team Fortress Classic FGD]] | |||
==External Tools== | |||
===General=== | |||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | |||
===Compiling Programs=== | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
* [[VHLT|Vluzacn's Map Compile Tools]] | |||
===Modelling Programs=== | |||
* [[MilkShape 3D|MilkShape 3D (purchase required)]] | |||
:[http://www.milkshape3d.com/ Download] | |||
* [[Blender| Blender (free)]] | |||
:[https://www.blender.org/download/ Download] | |||
* [[3DS Max|3ds Max (purchase required)]] | |||
:[https://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download] | |||
===Texture Editors=== | |||
* [https://www.gimp.org/downloads/ GIMP (free)] | |||
* [https://www.photoshop.com/products Photoshop (purchase required)] | |||
* [https://gamebanana.com/tools/4774 Wally (free)] | |||
===Alternative Mapping Tools=== | |||
* [http://jack.hlfx.ru/en/ J.A.C.K.] An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
* [http://sledge-editor.com/ Sledge] An alternative to Hammer for GoldSource. The program is currently in beta stage. | |||
{{category end}} | |||
[[Category:Level_Design]][[Category:Team_Fortress_Classic]][[Category:Entry pages]] |
Latest revision as of 21:30, 27 June 2025
This page contains articles relating specifically to level design for
Team Fortress Classic.
Getting StartedGeneralTutorials |
Additional InformationForge Game DataExternal ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Team Fortress Classic Level Design"
The following 2 pages are in this category, out of 2 total.