CSS/Animated Clouds: Difference between revisions
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{{ | {{lang|CSS/Animated Clouds}} | ||
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== Finding the model == | == Finding the model == | ||
[[Moving Clouds]] are a simple [[prop_dynamic]] away, below are some of the models you can use | [[Moving Clouds]] are a simple [[prop_dynamic]] away, below are some of the models you can use. | ||
Some models available in [[CS:S]] are: | Some models available in [[CS:S]] are: | ||
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== Placing the model == | == Placing the model == | ||
# Make a [[3D_Skybox|3D skybox]] | # Make a [[3D_Skybox|3D skybox]]. | ||
# Place the model in the map as a [[prop_dynamic]] or [[func_brush]] if its brushwork | # Place the model in the map as a [[prop_dynamic]] or [[func_brush]] if its brushwork. | ||
# Put the prop_dynamic by the center of your [[sky_camera]] in the skybox. | # Put the prop_dynamic by the center of your [[sky_camera]] in the skybox. | ||
# Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox. | # Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox. | ||
== See | == See also == | ||
* [[Creating Animated Clouds]] | * [[Creating Animated Clouds]] | ||
Latest revision as of 04:00, 4 January 2024
Finding the model
Moving Clouds are a simple prop_dynamic away, below are some of the models you can use.
Some models available in CS:S are:
models/props/cs_office/clouds.mdl
models/props/de_tides/clouds.mdl
models/props/de_port/clouds.mdl
Placing the model
- Make a 3D skybox.
- Place the model in the map as a prop_dynamic or func_brush if its brushwork.
- Put the prop_dynamic by the center of your sky_camera in the skybox.
- Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox.