VMTEDIT/Setting Texture Parameters: Difference between revisions

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(Created page with "go to one of the fallowing parameters and click File:EditorDotDotDot.jpg. {{Note|Not all parameters need to be set}} *$albedo *$basetexture ''Primary Textur...")
 
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select the desired texture to be used in the material
select the desired texture to be used in the material
'''Type Indications'''
*_normal = bumpmap
*_ssbump = self shadowing bumpmap
*_ao    = ambient occlusion map
regular texture if none
{{todo|Explain the tool further}}


[[Category:VMT Editor]]
[[Category:VMT Editor]]

Latest revision as of 18:11, 28 June 2012

go to one of the fallowing parameters and click EditorDotDotDot.jpg.

Note.pngNote:Not all parameters need to be set
  • $compress used on chairacter models to give wrinkle details for facial expressions (Overlaps the base texture)
Todo: Finish filling out the small descriptions

the select VTF window will appear

MaterialEditor selectvtf.jpg

select the desired texture to be used in the material

Type Indications

  • _normal = bumpmap
  • _ssbump = self shadowing bumpmap
  • _ao = ambient occlusion map

regular texture if none

Todo: Explain the tool further