Prop vehicle cannon: Difference between revisions

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(cleanup)
(-added class hierarchy)
 
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{{DISPLAYTITLE:prop_vehicle_cannon}}
{{stub}}
{{stub}}
{{hl2 point|prop_vehicle_cannon}}
{{CD|CPropCannon|file1=1}}
{{this is a|point entity|game=Half-Life 2 series|name=prop_vehicle_cannon}} A cannon. (Driveable model.) {{Todo|Add more informations.}}


==Entity description==
== KIO ==
A cannon. (Driveable model.) {{Todo|Add more informations.}}
{{todo}} <!-- not regular CPropVehicle vehicle -->


{{in code|class=class_c_cannon_server_vehicle.html CCannonServerVehicle|file=vehicle__cannon_8cpp-source.html hl2_dll\vehicle_cannon.cpp}}
[[Category:Prop entities|vehicle cannon]]
 
==Keyvalues==
{{KV BaseDriveableVehicle}}
 
==Inputs==
{{I BaseDriveableVehicle}}
 
==Outputs==
{{O BaseDriveableVehicle}}

Latest revision as of 17:56, 5 June 2025

Stub

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C++ Class hierarchy
CPropCannon
CBaseProp
CBaseAnimating
CBaseEntity
C++ vehicle_cannon.cpp

prop_vehicle_cannon is a point entity available in Half-Life 2 series Half-Life 2 series. A cannon. (Driveable model.)

Todo: Add more informations.

KIO

[Todo]