Info player coop: Difference between revisions
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Note:This entity is also present in
Source's code outside Synergy, but unused.
Tip:Manual Enable/Disable inputs are typically not used, see info_spawn_manager.
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{{ | {{TabsBar|main=gs|base=info_player_coop}} | ||
It defines the player spawn point. | [[File: info_player_start.png | right | 300px]] | ||
{{Notice|This entity is also present in {{Source|2}}'s code outside ''Synergy,'' but unused.}} | |||
{{this is a|point entity|game=Synergy|name=info_player_coop}} It defines the player spawn point. | |||
__TOC__ | |||
{{clr}} | |||
==Entity description== | |||
This entity is used to differentiate from other spawn points like [[info_player_start]] present in [[Half-Life 2]] maps for modifying purposes when mounting games into Synergy. If no '''info_player_coop''' exists, [[info_player_start]] will be used as the fallback. | |||
== | ==Keyvalues== | ||
{{KV|Name|string|The [[targetname]] that other entities refer to this entity by.}} | |||
{{KV|StartDisabled|choices|This spawn point will start disabled.}} | |||
{{KV|StartDisabled|| | |||
{{KV Angles}} | {{KV Angles}} | ||
==Inputs== | ==Inputs== | ||
{{ | {{I|Enable|Enable this spawn point to be used.}} | ||
{{ | {{I|Disable|Disable this spawn point from being used.}} | ||
{{tip|Manual Enable/Disable inputs are typically not used, see [[info_spawn_manager]].}} | {{tip|Manual Enable/Disable inputs are typically not used, see [[info_spawn_manager]].}} | ||
==See also== | ==See also== | ||
*[[Synergy_Entities]] | *[[Synergy_Entities|Synergy Entity List]] | ||
*[[info_spawn_manager]] | *[[info_spawn_manager]] | ||
*[[info_global_settings]] | *[[info_global_settings]] | ||
[[Category:Level Design]] |
Latest revision as of 08:20, 12 May 2025


info_player_coop
is a point entity available in Synergy. It defines the player spawn point.
Entity description
This entity is used to differentiate from other spawn points like info_player_start present in Half-Life 2 maps for modifying purposes when mounting games into Synergy. If no info_player_coop exists, info_player_start will be used as the fallback.
Keyvalues
- Name ([todo internal name (i)]) <string>
- The targetname that other entities refer to this entity by.
- StartDisabled ([todo internal name (i)]) <choices>
- This spawn point will start disabled.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
- Enable
- Enable this spawn point to be used.
- Disable
- Disable this spawn point from being used.
