Headless hatman: Difference between revisions

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(-added class hierarchy, don't think basenpc kio is supposed to be here)
 
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{{LanguageBar}}__NOTOC__
{{ent not in fgd}}
{{ent not in fgd}}
{{Tf2 point|headless_hatman}}
{{CD|CHeadlessHatman|file1=1}}
{{screenshot}}
[[File:HHH.png|thumb]]
 
{{this is a|model entity|name=headless_hatman|game=Team Fortress 2}} It creates the Horseless Headless Horsemann, a boss [[NextBot]]. He will not work without a [[NAV|.nav]] file and won't respawn after death.
==Entity Description==
This Entity creates the Horseless Headless Hatman.
He will not work without a [[Nodegraph|.nav]] file.
He will not respawn after death though.
 
==Keyvalues==
* {{KV Targetname}}
 
==Outputs==
* {{O Targetname}}
* '''OnFail'''
* '''OnPass'''


== Keyvalues ==
{{KV Targetname}}


[[Category:AI]]
[[Category:NextBot Entities]]
[[Category:NPCs]]

Latest revision as of 15:28, 5 June 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CHeadlessHatman
CHalloweenBaseBoss
NextBotCombatCharacter
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ headless_hatman.cpp
HHH.png

headless_hatman is a model entity available in Team Fortress 2 Team Fortress 2. It creates the Horseless Headless Horsemann, a boss NextBot. He will not work without a .nav file and won't respawn after death.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities