Tf weapon bat: Difference between revisions

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(Nevermind, better fix it right now. This one is just too messy...)
m (Classifying as model entity)
 
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{{stub}}
{{LanguageBar}}
{{Ent not in fgd|nolink=1}}
{{tf2 point|tf_weapon_bat}}
{{CD|CTFBat|nolink=1|file1=tf_weapon_bat.cpp}}
{{this is a|model entity|name=tf_weapon_bat|game=Team Fortress 2}} It is the entity for the Baseball Bat, a melee weapon for the Scout.


==Entity description==
== Keyvalues ==
Baseball bat (scout melee) (spawns with scout)
 
==Keyvalues==
{{KV Targetname}}
{{KV Targetname}}
==Inputs==
{{I Targetname}}
==Outputs==
{{O Targetname}}

Latest revision as of 04:35, 19 May 2025

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CTFBat
CTFWeaponBaseMelee
CTFWeaponBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ tf_weapon_bat.cpp

tf_weapon_bat is a model entity available in Team Fortress 2 Team Fortress 2. It is the entity for the Baseball Bat, a melee weapon for the Scout.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities