Prop floor cube button: Difference between revisions
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(Created page with '{{portal2 point|prop_floor_cube_button}} {{screenshot}} A receiver for a weighed storage cube. Not to be confused with a [[prop_floor_button|normal butto…') |
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{{ | {{lang|{{PAGENAME}}}} | ||
{{CD|???|base=CBaseAnimating}} | |||
[[File:prop_floor_cube_button.png|right|thumb|Model of a <tt>[[prop_floor_cube_button]]</tt>.]] | |||
{{this is a|model entity|game=Portal 2|name=prop_floor_cube_button}} It is a floor button that is activated by a {{ent|prop_weighted_cube}}. | |||
{{ | ==Keyvalues== | ||
{{KV Targetname}} | |||
{{KV|SuppressAnimSounds|intn=SuppressAnimSounds|bool|Prevent the button from playing any sounds.|nofgd=1}} | |||
{{KV|Accepts Balls|intn=AcceptsBall|boolean|If this button gets activated by the spherical cubes? Should always be False.}} | |||
==Inputs== | |||
{{I|PressIn|Activate the button as if it was pressed, sending it to the bottom position.}} | |||
{{I|PressOut|Unpress the button, sending it to the top position.}} | |||
{{ | ==Outputs== | ||
{{O|OnPressed|Called when the button has been pressed.}} | |||
{{O|OnUnPressed|Called when the button has been unpressed.}} | |||
[[Category:Prop entities|floor cube button]] |
Latest revision as of 15:25, 1 September 2025


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Model of a prop_floor_cube_button.
prop_floor_cube_button
is a model entity available in Portal 2. It is a floor button that is activated by a prop_weighted_cube.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Accepts Balls (AcceptsBall) <boolean>
- If this button gets activated by the spherical cubes? Should always be False.
Inputs
- PressIn
- Activate the button as if it was pressed, sending it to the bottom position.
- PressOut
- Unpress the button, sending it to the top position.
Outputs
- OnPressed
- Called when the button has been pressed.
- OnUnPressed
- Called when the button has been unpressed.