Hangover: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(26 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Orphan|date=January 2024}}
{{infotable
|type=m1
|state=1
|engine=2
|img=[[File:Hangover Chapter1 header.jpg|320px|Hangover header image]]
|base={{hl2|4}}
|released=Nov 22, 2015
|moddb=mods/hangover
|download=https://www.moddb.com/mods/hangover/downloads
}}
== Overview ==
== Overview ==
Gordon Freeman finds himself on the seashore with a terrible hangover. He is surrounded by empty beer bottles, a few headcrab corpses, and a bicycle. He does not remember anything about how he got there, or what happened there, or the night before. He sets off to find out, and as usual, gets into a bunch of “fun” activities along the way.


In this single player level for Half-Life 2, Gordon Freeman (the player) finds himself on the see shore with a terrible hangover. He is surrounded by empty bear bottles a few Headcrab corpses and a bicycle. Does not remember anything about how he got there or what happened there and the night before. Sets off to find out and as usual gets into a bunch of “fun” activities along the way.
== History ==
 
Development (and getting to know the Steam engine and learning the Hammer editor along the way) started back in February 2009.  
== Download ==
It is the author's first released mod for {{hl2|4}}.
 
...
 
== Media ==
 
...


== History ==
Development was considered finished in the summer of 2012, then patiently waited for a couple of graffiti just to find that in the meantime the Source SDK has changed so much that the same levels can't be simply compiled anymore in 2015. It would require too much work to update the levels (convert intricate constructions and large portions of the levels from brushes to meshes) just to be able to recompile them, along with the graffiti, with the current tools.
The originally compiled levels from 2012 were released in November 2015. (Players will just have to imagine those graffiti onto some empty walls where they were intended to be.) :-)


This map was released on ...  Development (and getting to know the Steam engine and learning the Hammer editor along the way) had started back in February of 2009.  It is the author's first released map for Half-Life 2
{{moddb|hangover|Hangover on ModDB}}
{{moddb|hangover/downloads|Download Hangover}}


== Team ==
== Team ==
Idea, Design, and Construction
* Peter Urbanics


Design and Construction
English Proof Writing and Rewriting
* Peter (MMmaster) Urbanics
* Robert Wright - Auxor
 
Graffiti Vandal
* Taks Tipson
Voiceacting
* NPC Citizen: Stephanie Eldracher
* NPC Miner1: Rob Martens
* NPC Miner2: Matthew Leigh - [VGN] Chronos[Ha-G]|KK
* NPC Miner3: Phillip Marlowe - PlanetPhillip
Playtesting
Playtesting
...
* Clay Allen - Claytonian
* Robert Wright - Auxor
Beta Testing
* Beta Testers Collective
* Shaun Friend - Mman
* Christopher Dossor


Special Thanks
== Media ==
...
<gallery mode=nolines widths=320px heights=192px>
 
File:Hl2 2015-11-22 09-48-02-762.jpg|screenshot01
== Recruiting ==
File:Hl2 2015-11-22 09-51-34-182.jpg|screenshot02
- a writer whose native language is english,
File:Hl2 2015-11-22 09-57-29-846.jpg|screenshot03
- a female voice actor to voice a female NCP citizen,
File:Hl2 2015-11-22 09-57-55-076.jpg|screenshot04
- experienced testers for this OB SP MOD.
File:Hl2 2015-11-22 09-58-32-207.jpg|screenshot05
File:Hl2 2015-11-22 10-00-04-255.jpg|screenshot06
File:Hl2 2015-11-22 10-00-57-975.jpg|screenshot07
File:Hl2 2015-11-22 10-02-36-600.jpg|screenshot08
File:Hl2 2015-11-22 10-03-43-635.jpg|screenshot09
File:Hl2 2015-11-22 10-04-11-380.jpg|screenshot10
File:Hl2 2015-11-22 10-09-37-149.jpg|screenshot11
File:Hl2 2015-11-22 10-14-11-123.jpg|screenshot12
File:Hl2 2015-11-22 10-15-13-482.jpg|screenshot13
File:Hl2 2015-11-22 10-19-54-669.jpg|screenshot14
File:Hl2 2015-11-22 10-21-04-888.jpg|screenshot15
File:Hl2 2015-11-22 10-23-13-632.jpg|screenshot16
File:Hl2 2015-11-22 10-37-21-580.jpg|screenshot17
File:Hl2 2015-11-22 10-54-21-749.jpg|screenshot18
File:All graffiti together.jpg|graffiti
File:Hangover Chapter1 Capsule.jpg|Hangover capsule image
File:Hangover Chapter1 header.jpg|Hangover header image
</gallery>


== External links ==
== External links ==
 
* {{moddb|hangover|ModDB}}
[[Category:HL2 Third Party Mods]]
* {{moddb|hangover/news/released76|Released}}
[[Category:Single Player Mods]]
[[Category:Help Wanted]]

Latest revision as of 13:27, 29 April 2024

Hangover
Released-64px.png Released!
Hangover header image
Download
TypeSingle Player Modification
EngineSource Source
Based onHalf-Life 2 Half-Life 2
Release Date Nov 22, 2015
 
ModDB

Overview

Gordon Freeman finds himself on the seashore with a terrible hangover. He is surrounded by empty beer bottles, a few headcrab corpses, and a bicycle. He does not remember anything about how he got there, or what happened there, or the night before. He sets off to find out, and as usual, gets into a bunch of “fun” activities along the way.

History

Development (and getting to know the Steam engine and learning the Hammer editor along the way) started back in February 2009. It is the author's first released mod for Half-Life 2 Half-Life 2.

Development was considered finished in the summer of 2012, then patiently waited for a couple of graffiti just to find that in the meantime the Source SDK has changed so much that the same levels can't be simply compiled anymore in 2015. It would require too much work to update the levels (convert intricate constructions and large portions of the levels from brushes to meshes) just to be able to recompile them, along with the graffiti, with the current tools. The originally compiled levels from 2012 were released in November 2015. (Players will just have to imagine those graffiti onto some empty walls where they were intended to be.) :-)

Hangover on ModDB Hangover on ModDB Download Hangover Download Hangover

Team

Idea, Design, and Construction

  • Peter Urbanics

English Proof Writing and Rewriting

  • Robert Wright - Auxor

Graffiti Vandal

  • Taks Tipson

Voiceacting

  • NPC Citizen: Stephanie Eldracher
  • NPC Miner1: Rob Martens
  • NPC Miner2: Matthew Leigh - [VGN] Chronos[Ha-G]|KK
  • NPC Miner3: Phillip Marlowe - PlanetPhillip

Playtesting

  • Clay Allen - Claytonian
  • Robert Wright - Auxor

Beta Testing

  • Beta Testers Collective
  • Shaun Friend - Mman
  • Christopher Dossor

Media

External links