Xenophobia: Difference between revisions

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{{Orphan|date=January 2024}}
{{ModStatus|status=Dead|engine=Source|download=}}
{{ModStatus|status=Dead|engine=Source|download=}}


== Overview ==
== Overview ==
[[Image:Xenophobia_logo_340.jpg|float|right]]
[[File:Xenophobia_logo_340.jpg|float|right]]
The mod continues the story of Half-Life 2, thus, it is an alternative to Episode 1.
The mod continues the story of Half-Life 2, thus, it is an alternative to Episode 1.


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a place he was not meant to be.  
a place he was not meant to be.  
Dr. Kleiner informs Gordon that he found something very noteworthy, a creature from Xen that is not harvested nor modified by the Combine.
Dr. Kleiner informs Gordon that he found something very noteworthy, a creature from Xen that is not harvested nor modified by the Combine.
Apparently the Combine are working on a superior project which would bestow them unlimited strength if perfected.  
Apparently the Combine are working on a superior project which would bestow them unlimited strength if perfected.


Due to Isaac's unsettling foreshadowing he sends out Gordon to trace an old crony from Black Mesa whose  
Due to Isaac's unsettling foreshadowing he sends out Gordon to trace an old crony from Black Mesa whose  

Latest revision as of 00:15, 7 January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

float

The mod continues the story of Half-Life 2, thus, it is an alternative to Episode 1.

Gordon Freeman wakes up in Dr. Kleiner's new provisional hide-out in a more calm part of City 17, a place he was not meant to be. Dr. Kleiner informs Gordon that he found something very noteworthy, a creature from Xen that is not harvested nor modified by the Combine. Apparently the Combine are working on a superior project which would bestow them unlimited strength if perfected.

Due to Isaac's unsettling foreshadowing he sends out Gordon to trace an old crony from Black Mesa whose knowledge would be adjuvant as this very operation the Combine are working on is fairly known to the scientists.

Features

  • 4 new chapters with grand levels
  • new character and enemy models
  • new soundtrack
  • more conspirational and frightening atmospheres

History

We started collecting ideas, plans and drawings in February '07. At the moment, the first maps are being built. Our public website is online now!

Media

External links