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== Psy_Commando ==  | == Psy_Commando ==  | ||
I'm   | I'm familiar with the source engine. I'm also a student in the computer science field. I have been coding in c++ for almost 6 years now.  | ||
I'll try to contribute to the tutorials on this wiki, since there aren't that many.  | I'll try to contribute to the tutorials on this wiki, since there aren't that many.  | ||
I've begun working on a source engine mod based on Starfox, any kind of help would be appreciated, writers, coders, etc...  | |||
Yeah, I know my page is lame.  | Yeah, I know my page is lame.  | ||
== Things To Do ==  | |||
== Currently Working On ==  | |||
'''Tutorial''' : phys_wing entity for source. <-- Postponed  | |||
<ul>  | |||
<li>'''Status''' : Big Trouble!!!(see vid). Kinda fixed, scaled the velocity vectors properly with the current frametime. But for some reasons it won't fly anymore :(</li>  | |||
<li>'''WIP Vid''' : [http://www.xfire.com/video/8b6dd/]</li>  | |||
</ul>  | |||
'''Wiki Articles :'''  | |||
'''Source Mod Projet''' :  | |||
<ul>  | |||
<li>'''Project : Project SFR''' (Temporary name)</li>  | |||
<li>'''Description :''' Its a shooter, 3rd person game. Heavily based on Starfox Snes, with elements from Starfox 64.</li>  | |||
<li>'''Blog :''' [http://sfrsource.blogspot.com/ Here]</li>  | |||
<li>'''Moddb :''' [http://www.moddb.com/mods/project-sfr Here]</li>  | |||
<li>'''Status :''' Research and Development, trying various methods for simulating long maps. </li>  | |||
<li>'''Help Wanted:''' Artists, additional coders are welcome, but I don't need any skills in particular yet. If you feel like it mail me at : [mailto://psycommando@gmail.com Here] </li>  | |||
</ul>  | |||
== Quick Links ==  | == Quick Links ==  | ||
<ul>  | |||
<li>  | |||
<p>'''Wiki pages :'''</p>  | |||
<p>  | |||
*[[User:Psycommando/Macros reference]]  | |||
*[[User:Psycommando/devolver source ]]  | |||
*[[User:Psycommando/VGUI_OverrideTest]]  | |||
*[[User:Psycommando/Alien_Swarm_Disabling_Steam_Integration]]  | |||
*[[User:Psycommando/ASW_ConCmd_ConVars]]  | |||
*[[User:Psycommando/sdk template mod missing files]]  | |||
*[[User:Psycommando/wip_About_Source_Vehicles]]  | |||
</p>  | |||
</li>  | |||
<li>  | |||
<p>'''Websites :'''</p>  | |||
<p>  | |||
*Valve's HL Coder mailing list : - [http://list.valvesoftware.com/mailman/listinfo/hlcoders]  | |||
*The C++ Faq : - [http://www.parashift.com/c++-faq-lite/]   | |||
*Great website on the source sdk and modding in general. - [http://articles.thewavelength.net/]   | |||
*Useful website to learn basics of how to draw. - [http://www.learn-to-draw.com/]   | |||
*Web based scam retaliation community, they counter scams by their own means, a lot of fun to read - [http://www.419eater.com/]  | |||
</p>  | |||
</ul>  | |||
Latest revision as of 13:12, 21 June 2011
Psy_Commando
I'm familiar with the source engine. I'm also a student in the computer science field. I have been coding in c++ for almost 6 years now.
I'll try to contribute to the tutorials on this wiki, since there aren't that many.
I've begun working on a source engine mod based on Starfox, any kind of help would be appreciated, writers, coders, etc...
Yeah, I know my page is lame.
Things To Do
Currently Working On
Tutorial : phys_wing entity for source. <-- Postponed
- Status : Big Trouble!!!(see vid). Kinda fixed, scaled the velocity vectors properly with the current frametime. But for some reasons it won't fly anymore :(
 - WIP Vid : [1]
 
Wiki Articles :
Source Mod Projet :
- Project : Project SFR (Temporary name)
 - Description : Its a shooter, 3rd person game. Heavily based on Starfox Snes, with elements from Starfox 64.
 - Blog : Here
 - Moddb : Here
 - Status : Research and Development, trying various methods for simulating long maps.
 - Help Wanted: Artists, additional coders are welcome, but I don't need any skills in particular yet. If you feel like it mail me at : Here
 
Quick Links
- 
Wiki pages :
 - 
Websites :