Func platrot: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| m (Robot: fixing template case.) | mNo edit summary | ||
| (20 intermediate revisions by 11 users not shown) | |||
| Line 1: | Line 1: | ||
| {{ | __NOTOC__ | ||
| {{ | {{subpage|[[Trains]]}} | ||
| {{TabsBar|main=gs|base=func_platrot}} | |||
| {{CD|CFuncPlatRot|file1=trains.cpp}} | |||
| {{this is a|brush entity|name=func_platrot}} It moves vertically, and can rotate while doing so.  | |||
| == | == KeyValues == | ||
| {{KV Targetname}} | |||
| {{ | {{KV|Movement Sound|intn=noise1|sound|The sound to play when the brush moves.}} | ||
| {{KV|Stop Sound|intn=noise2|sound|The sound to play when the brush stops moving.}} | |||
| {{KV|Speed of Rotation|intn=speed|integer|Speed at which the brush rotates, in degrees per second.}} | |||
| {{KV|Travel Altitude|intn=height|integer|The vertical distance from the starting position that this platform moves. If negative, the platform will lower.}} | |||
| {{KV|Spin amount|intn=rotation|integer|The amount this platform should rotate as it moves, in degrees.}} | |||
| == | == Flags == | ||
| {{ | {{fl|1|Toggle}} | ||
| {{fl|64|X Axis}} | |||
| {{fl|128|Y Axis}} | |||
| == | == Inputs == | ||
| {{I BasePlat}} | |||
| == | == See also == | ||
| * {{ent|func_plat}} | |||
| *{{ | |||
Latest revision as of 19:06, 14 April 2025
|  Class hierarchy | 
|---|
| CFuncPlatRot | 
|  trains.cpp | 
func_platrot  is a   brush entity  available in all  Source games. It moves vertically, and can rotate while doing so.
 Source games. It moves vertically, and can rotate while doing so. 
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Movement Sound (noise1) <sound>
- The sound to play when the brush moves.
- Stop Sound (noise2) <sound>
- The sound to play when the brush stops moving.
- Speed of Rotation (speed) <integer>
- Speed at which the brush rotates, in degrees per second.
- Travel Altitude (height) <integer>
- The vertical distance from the starting position that this platform moves. If negative, the platform will lower.
- Spin amount (rotation) <integer>
- The amount this platform should rotate as it moves, in degrees.
Flags
- Toggle : [1]
- X Axis : [64]
- Y Axis : [128]
Inputs
BasePlat:
- Toggle
- Toggles the platform's state.
- GoUp
- Tells the platform to go up.
- GoDown
- Tells the platform to go down.
