Info dlightmap update: Difference between revisions
		
		
		
		
		
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 Important:This entity prevents light_dynamic from updating on lightmap as well.
Important:This entity prevents light_dynamic from updating on lightmap as well.
		
	
| MyGamepedia (talk | contribs)  (→Inputs) | SirYodaJedi (talk | contribs)  mNo edit summary | ||
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| {{This is a|point entity|name=info_dlightmap_update|game=Black Mesa|sprite=Info_target.png}} This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off {{ent|light_spot}}, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off {{ent|light_spot}} (with exception of models lighting). | {{This is a|point entity|name=info_dlightmap_update|game=Black Mesa|sprite=Info_target.png}} This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off {{ent|light_spot}}, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off {{ent|light_spot}} (with exception of models lighting). | ||
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| <br> | <br> | ||
| <gallery mode= | <gallery mode=nolines widths=400px heights=200px> | ||
| File:idlu1.jpg| thumb | left  | File:idlu1.jpg| thumb | left |When this entity is enabled and you toggle lights. | ||
| File:idlu2.jpg| thumb | left  | File:idlu2.jpg| thumb | left |When this entity is disabled and you toggle lights. | ||
| </gallery> | </gallery> | ||
Revision as of 07:24, 31 July 2024

This article or section needs to be cleaned up to conform to a higher standard of quality because:
english
For help, see the VDC Editing Help and  Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
info_dlightmap_update  is a   point entity  available in  Black Mesa. This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off light_spot, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off light_spot (with exception of models lighting).
 Black Mesa. This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off light_spot, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off light_spot (with exception of models lighting).
Used for optimization, although now considered obsolete as all switchable lights have been replaced with new lights to reduce map size and to make load times better.
 Important:This entity prevents light_dynamic from updating on lightmap as well.
Important:This entity prevents light_dynamic from updating on lightmap as well.
Keyvalues
Inputs
- Enable <void>
- Allows lightmap to be changed.
- Disable <void>
- Disallows lightmap to be changed.

