Info dlightmap update: Difference between revisions
		
		
		
		
		
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| MyGamepedia (talk | contribs)  (Created page with "{{This is a|point entity|name=info_dlightmap_update|game=Black Mesa|sprite=Info_target.png}} This entity allows or disallows lightmap to be changed while baked lights toggling...") | MyGamepedia (talk | contribs)   (→Inputs) | ||
| Line 9: | Line 9: | ||
| == Inputs ==   | == Inputs ==   | ||
| {{IO|Enable|param=void|Allows lightmap to be changed | {{IO|Enable|param=void|Allows lightmap to be changed.}} | ||
| {{IO|Disable|param=void|Disallows lightmap to be changed.}} | {{IO|Disable|param=void|Disallows lightmap to be changed.}} | ||
| {{I BaseEntity}} | {{I BaseEntity}} | ||
Revision as of 09:34, 18 May 2024

info_dlightmap_update  is a   point entity  available in  Black Mesa. This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off light_spot, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off light_spot (with exception of models lighting).
 Black Mesa. This entity allows or disallows lightmap to be changed while baked lights toggling. If enabled - lightmap can be changed. If disabled - lightmap doesn't change, although models still shows lighting changes. For example, if this entity enabled and you turn on/off light_spot, you can see how it turning on/off, but if this entity disabled - you will not see any changes when you turn on/off light_spot (with exception of models lighting).
Used for optimization, although now considered obsolete as all switchable lights have been replaced with new lights to reduce map size and to make load times better.
Keyvalues
Inputs
- Enable <void>
- Allows lightmap to be changed.
- Disable <void>
- Disallows lightmap to be changed.